On 6 June 2017 at 17:45, Franck Houssen wrote:
> How to VecScatter from global to local vector, and then, VecGather back ?
>
> This is a very simple use case: I need to split a global vector in local
> (possibly overlapping) pieces, then I need to modify each local piece (x2),
> and finally I nee
How to VecScatter from global to local vector, and then, VecGather back ?
This is a very simple use case: I need to split a global vector in local
(possibly overlapping) pieces, then I need to modify each local piece (x2), and
finally I need to assemble (+=) back local parts into a global vecto