Make _bt_killitems drop pins it acquired itself.
Teach nbtree's _bt_killitems to leave the so->currPos page that it sets
LP_DEAD items on in whatever state it was in when _bt_killitems was
called. In particular, make sure that so->dropPin scans don't acquire a
pin whose reference is saved in so->
Make _bt_killitems drop pins it acquired itself.
Teach nbtree's _bt_killitems to leave the so->currPos page that it sets
LP_DEAD items on in whatever state it was in when _bt_killitems was
called. In particular, make sure that so->dropPin scans don't acquire a
pin whose reference is saved in so->
Make _bt_killitems drop pins it acquired itself.
Teach nbtree's _bt_killitems to leave the so->currPos page that it sets
LP_DEAD items on in whatever state it was in when _bt_killitems was
called. In particular, make sure that so->dropPin scans don't acquire a
pin whose reference is saved in so->
Make _bt_killitems drop pins it acquired itself.
Teach nbtree's _bt_killitems to leave the so->currPos page that it sets
LP_DEAD items on in whatever state it was in when _bt_killitems was
called. In particular, make sure that so->dropPin scans don't acquire a
pin whose reference is saved in so->
Make _bt_killitems drop pins it acquired itself.
Teach nbtree's _bt_killitems to leave the so->currPos page that it sets
LP_DEAD items on in whatever state it was in when _bt_killitems was
called. In particular, make sure that so->dropPin scans don't acquire a
pin whose reference is saved in so->
Make _bt_killitems drop pins it acquired itself.
Teach nbtree's _bt_killitems to leave the so->currPos page that it sets
LP_DEAD items on in whatever state it was in when _bt_killitems was
called. In particular, make sure that so->dropPin scans don't acquire a
pin whose reference is saved in so->