Re: [Pharo-dev] [Moose-dev] SVG described countries in Roassal

2013-11-19 Thread Stéphane Ducasse
> > You are very very right. We indeed do not want to introduce all these classes. > > Your email made me think about something: rewriting Roassal from scratch, but > putting the core notions brought by Athens at the center of Roassal. May be you should a controlled experience to see but indeed

Re: [Pharo-dev] [Moose-dev] SVG described countries in Roassal

2013-11-18 Thread Alexandre Bergel
> What do you mean? Athens is in Pharo 3.0 by default. We are no longer loading > it manually. You can safely invest all your energy in Athens :). :-) I will Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~

Re: [Pharo-dev] [Moose-dev] SVG described countries in Roassal

2013-11-18 Thread Tudor Girba
Hi, On Mon, Nov 18, 2013 at 9:44 PM, Alexandre Bergel wrote: > Hi Stef, > > Your email made me think a lot. > > > But in roassal you do not have the concept of a polylines? > > Actually no, but it is likely that we should. A general way to defines > polygons is the way to go. > > > I do not get

Re: [Pharo-dev] [Moose-dev] SVG described countries in Roassal

2013-11-18 Thread Alexandre Bergel
Hi Stef, Your email made me think a lot. > But in roassal you do not have the concept of a polylines? Actually no, but it is likely that we should. A general way to defines polygons is the way to go. > I do not get why you want to pollute Roassal with SVG names. > If you introduce the notion