Wow, this are really cool in-depth tasks.
Uko
On 27 Dec 2013, at 17:41, Stéphane Ducasse wrote:
>
> On 27 Dec 2013, at 16:29, Yuriy Tymchuk wrote:
>
>> I wasn’t able to find Ronie’s list.
>>
>> One thing that I find crucial - is navigation. Video-game navigation is
>> cool, but you must ag
On 27 Dec 2013, at 16:29, Yuriy Tymchuk wrote:
> I wasn’t able to find Ronie’s list.
>
> One thing that I find crucial - is navigation. Video-game navigation is cool,
> but you must agree that it’s not always what you need. Maybe it would be
> useful to be able to rotate around the centre of
I wasn’t able to find Ronie’s list.
One thing that I find crucial - is navigation. Video-game navigation is cool,
but you must agree that it’s not always what you need. Maybe it would be useful
to be able to rotate around the centre of a scene (or around element). I’m not
sure about my proposal
On 27 Dec 2013, at 11:57, Alexandre Bergel wrote:
> Hi!
>
> Ronie will visit Igor and RMoD for more than one month, starting next week.
> Roassal 3d will be our daily plate.
>
> Broad question: What are the features you would like to see in Roassal 3d?
I do not know but the list that ronie
Hi!
Ronie will visit Igor and RMoD for more than one month, starting next week.
Roassal 3d will be our daily plate.
Broad question: What are the features you would like to see in Roassal 3d?
Cheers,
Alexandre
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Alexandre Bergel http://www.be