Nice!
Though I am a bit confused, what has displaying vector graphics with SVG to do?
I don't fully get the interaction from your example :)
On 2013-11-16, at 22:39, Tudor Girba wrote:
> This is really great!
>
> Doru
>
>
> On Sat, Nov 16, 2013 at 9:47 PM, Alexandre Bergel
> wrote:
> Anoth
SVG path gives us a list of segment coordinates. We process each coordinate
using the camera, which gives translation and zoom.
The interaction maybe not that obvious from the example. Having the mouse over
a name highlights the country.
Cheers,
Alexandre
> Le 16-11-2013 à 19:28, Camillo Br
I guess the answer to Camillo is that the link between SVG and the picture
of Alex is that the map data is available as SVG :). Alex imported the map
from SVG and drew it with Roassal.
Doru
On Sun, Nov 17, 2013 at 12:02 AM, Alexandre Bergel
wrote:
> SVG path gives us a list of segment coordinat
ok, makes more sense now :)
On 2013-11-17, at 00:11, Tudor Girba wrote:
> I guess the answer to Camillo is that the link between SVG and the picture of
> Alex is that the map data is available as SVG :). Alex imported the map from
> SVG and drew it with Roassal.
>
> Doru
>
>
> On Sun, Nov 1
vector graphics are cool :)
I'm sure that you love athens.
Stef
On Nov 16, 2013, at 9:47 PM, Alexandre Bergel wrote:
>
I see that you have a lt of fun.
Now I have the impression that in the future version you should not expose
ROSVGPath and others
because there are at the importer level not Roassal. So why do you need to wrap
them.
If there is something missing in SVGPath what is it?
Stef
> Hi!
>
> I had
+1
On Nov 16, 2013, at 11:28 PM, Camillo Bruni wrote:
> Nice!
>
> Though I am a bit confused, what has displaying vector graphics with SVG to
> do?
> I don't fully get the interaction from your example :)
>
> On 2013-11-16, at 22:39, Tudor Girba wrote:
>
>> This is really great!
>>
>> Doru
Alex
you should not mix layer.
SVG is a format for saving data. I do not understand why
- you need to wrapp then to a RO specific objects
- why the use need to see and get expose with the underlying svg
specific things.
you should have an importer
SVG and other format to
Within Roassal I need to have a svg shape that knows about a path.
Currently I do not make use of Athens to draw the SVG, I simply use Athens to
draw lines.
Within Roassal I can define any SVG path as a shape. For example:
view add: (ROSVGPath path: 'M10,10 L30,30') element
Why this sh
> Within Roassal I need to have a svg shape that knows about a path.
> Currently I do not make use of Athens to draw the SVG, I simply use Athens to
> draw lines.
But in roassal you do not have the concept of a polylines?
Ok I saw that SVGPath are not polyline as I originally thought. NOw
I d
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