I'll try this as soon as I'm at work thanks you :)
2016-07-19 21:59 GMT+02:00 Nicolai Hess :
> Now it seems to work,
> I followed you instruction from the first mail and just added another line
> to the load.st
> (unset option to inform about read only changes files)
>
> Metacello new
> smalltalk
On Tue, Jul 19, 2016 at 8:26 PM, PAUL DEBRUICKER wrote:
> Which method should I change if when browsing senders/implementors there
> is only one sender or implementor I'd like the Nautilus browser to open?
>
>
+9
I would also love this
--
Mariano
http://marianopeck.wordpress.com
SystemNavigation>>#browseMessageList:name:autoSelect:refreshingBlock:
Adding: "methods size = 1 ifTrue: [ ^ methods anyOne browse ]." At line 10
should do the trick I think.
Best regards,
Henrik
-Original Message-
From: Pharo-users [mailto:pharo-users-boun...@lists.pharo.org] On Behalf
Which method should I change if when browsing senders/implementors there is
only one sender or implementor I'd like the Nautilus browser to open?
thanks
Paul
Hello everyone,
For a university project I need to write a little about Pharo.
I found the "Pharo vision" document [1] and I am curious about
the actual state of Pharo in comparison with it.
I have seen some things on the mailing list but I would like some
help to gather the state of each goal d
Now it seems to work,
I followed you instruction from the first mail and just added another line
to the load.st
(unset option to inform about read only changes files)
Metacello new
smalltalkhubUser: 'Uryon' project: 'Coral';
configuration: 'Coral';
version: #development;
onConflictUseIncoming;
loa
Thanks for publishing it.
I would love to see an athens back-end for it.
Stef
Le 19/7/16 à 13:19, Thibault Raffaillac a écrit :
Hi all,
My tiny binding for OpenGLES2 is ready :)
http://smalltalkhub.com/#!/~ThibaultRaffaillac/OpenGLES2/
It takes a different direction than that of NBOpenGL.
Hi all,
My tiny binding for OpenGLES2 is ready :)
http://smalltalkhub.com/#!/~ThibaultRaffaillac/OpenGLES2/
It takes a different direction than that of NBOpenGL. I found the support for
all versions of OpenGL overwhelming, both for beginners and to maintain. With a
limited number of functions I