Re: [Pharo-users] [Moose-dev] Roassal3D is moving...

2015-10-09 Thread Alexandre Bergel
By flyover you mean having a text tooltip? Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > On Oct 9, 2015, at 12:40 PM, Yuriy Tymchuk wrote: > > No, honestly I’d

Re: [Pharo-users] [Moose-dev] Roassal3D is moving...

2015-10-09 Thread Alexandre Bergel
Ah sorry. Teseo has written the class OrbitController. I think you should be able to reuse it for Roassal3d Old. But why not trying to migrate to Woden instead? Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu

Re: [Pharo-users] [Moose-dev] Roassal3D is moving...

2015-10-09 Thread Alexandre Bergel
Well, the example has been made in Roassal3d, built on top of Woden. Woden is low level. It may be suitable for game building, however for data visualization it is not the best. Let us know how it goes! Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel

Re: [Pharo-users] [Moose-dev] Roassal3D is moving...

2015-10-09 Thread Yuriy Tymchuk
Wow, this is amazing. Can I have this king of interaction in the old Roassal3D? Or a slave that will move ViDI to Woden? :) No, honestly I’d really appreciate if someone can help me to add this flyover interaction to ViDI, so we can run some kind of controlled experiment on it (and for now