Re: [Pharo-users] Creating a zip file without storing relative paths of file folders

2017-01-04 Thread Offray Vladimir Luna Cárdenas
Thanks Nicolai, What I was trying to do was to package all the *.lua files as a .zip file, with the .love extension, to package the video game. This one did the trick: (gameFolder childrenMatching: '*.lua') do: [:luaFile | zip addFile: luaFile as: luaFile basename]. Cheers, Offray On 0

Re: [Pharo-users] Creating a zip file without storing relative paths of file folders

2017-01-04 Thread Nicolai Hess
2017-01-04 4:44 GMT+01:00 Offray Vladimir Luna Cárdenas < offray.l...@mutabit.com>: > Hi :-), > > I'm creating a Grafoscopio interactive notebook for learning Lua and > making a small video game with the LÖVE 2D game engine, following the > excellent SheepPollution video series[1]. My first video

[Pharo-users] Creating a zip file without storing relative paths of file folders

2017-01-03 Thread Offray Vladimir Luna Cárdenas
Hi :-), I'm creating a Grafoscopio interactive notebook for learning Lua and making a small video game with the LÖVE 2D game engine, following the excellent SheepPollution video series[1]. My first video game is now working (the old classic Pong) and the notebook contains actionable web links