GC handles circular dependencies. So you should have an extra pointer
pointing to one of your circular elements.
Le 30/11/15 12:22, Dimitris Chloupis a écrit :
and of course you are both correct , I have a circular reference,
basically an object A referencing object B which references object
and of course you are both correct , I have a circular reference, basically
an object A referencing object B which references object A. No wonder
why is not gc. Thanks for helping me out spotting this.
On Mon, Nov 30, 2015 at 12:56 PM Ferlicot D. Cyril
wrote:
> Le 30/11/2015 11:40, Dimitris C
> On 30 Nov 2015, at 11:55, Ferlicot D. Cyril wrote:
>
> Le 30/11/2015 11:40, Dimitris Chloupis a écrit :
>> I am wondering when an instance of a class is garbage collected and
>> deleted from the system.
>>
>> is there a way to manually deleted it ?
>
> If there is no Object that reference yo
Le 30/11/2015 11:40, Dimitris Chloupis a écrit :
> I am wondering when an instance of a class is garbage collected and
> deleted from the system.
>
> is there a way to manually deleted it ?
If there is no Object that reference your object you can force a Garbage
collect with "Smalltalk garbageCol
Hi,
> On 30 Nov 2015, at 11:40, Dimitris Chloupis wrote:
>
> I am wondering when an instance of a class is garbage collected and deleted
> from the system.
>
> is there a way to manually deleted it ?
no, that beats the purpose of a garbage collector.
but… it should be cleaned quite fast, i
I am wondering when an instance of a class is garbage collected and deleted
from the system.
is there a way to manually deleted it ?