I don't think it's a bug. This weird behavior is due to the Engine 1 object
model (which will be different in Engine 2).
At 07:38 PM 2/12/2002 -0600, Jason Greene wrote:
Zeev, Andi
It appears that the bug we talked about in private correspondence does
not just apply to object overloading. It
On Wed, 2002-02-13 at 12:24, Andi Gutmans wrote:
$obj=new test();
$obj == is_ref=1/refcount=1
debug_zval_dump($obj);
You are passing $obj by value. So inside the debug_zval_dump() it will be
is_ref=0/refcount=1 (it will be copied).
$obj-do_something();
Inside do_something it
At 01:34 PM 2/13/2002 -0600, Jason Greene wrote:
Yes I do realize that the function would copy the value; however, I
would think the output before and after $obj-do_something would be
equal The problem I was mainly refering to is the reference count of
the properties elements. Why would it grow