Re: [PHP] Developing a game using Ming

2008-08-22 Thread Jochem Maas
Yasir Malik schreef: If you're trying to be cheap and/or Open Sourcy about it, have a look at OpenLazlo. It's an XML/JS framework, all open source, that compiles to SWF and plays in a normal Flash 9 browser plugin. I've only recently started looking into it, but it looks impressive. And o

Re: [PHP] Developing a game using Ming

2008-08-21 Thread Yasir Malik
> > If you're trying to be cheap and/or Open Sourcy > about it, have a look at > > OpenLazlo. It's an XML/JS framework, all open > source, that compiles to SWF > > and plays in a normal Flash 9 browser plugin. > > > > I've only recently started looking into it, but it > looks impressive. > > And

Re: [PHP] Developing a game using Ming

2008-08-21 Thread Larry Garfield
On Thursday 21 August 2008 8:59:58 am Larry Garfield wrote: > If you're trying to be cheap and/or Open Sourcy about it, have a look at > OpenLazlo. It's an XML/JS framework, all open source, that compiles to SWF > and plays in a normal Flash 9 browser plugin. > > I've only recently started lookin

Re: [PHP] Developing a game using Ming

2008-08-21 Thread Larry Garfield
On Wednesday 20 August 2008 4:42:19 pm Jochem Maas wrote: > Yasir Malik schreef: > >> What about FlashDevelop? I'm on the Papervision list, > >> and a lot of > >> people are raving abut that at the moment, and best of all > >> it's open > >> source. Could be a much better option than creating SWF >

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Ashley Sheridan
FlashDevelop should be up to the job, a lot of people are using it to develop Papervision3D stuff, which if you have a look online, is some pretty awesome, and very intensive Actionscript stuff. Ash www.ashleysheridan.co.uk --- Begin Message --- Yasir Malik schreef: What about FlashDevelop? I'm

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Jochem Maas
Yasir Malik schreef: What about FlashDevelop? I'm on the Papervision list, and a lot of people are raving abut that at the moment, and best of all it's open source. Could be a much better option than creating SWF files from PHP. Thanks, Ashley, I'll check that out. I was fuzzy on how I could u

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> What about FlashDevelop? I'm on the Papervision list, > and a lot of > people are raving abut that at the moment, and best of all > it's open > source. Could be a much better option than creating SWF > files from PHP. > Thanks, Ashley, I'll check that out. I was fuzzy on how I could use PHP to

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Ashley Sheridan
What about FlashDevelop? I'm on the Papervision list, and a lot of people are raving abut that at the moment, and best of all it's open source. Could be a much better option than creating SWF files from PHP. Ash www.ashleysheridan.co.uk --- Begin Message --- > Why not build a Flash game in... uh..

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> Why not build a Flash game in... uh... Flash? Using an > interpreted > language (PHP) to construct a Flash object seems sort of > overkill to me. > I don't really see where Java comes into play, either. > Am I missing > something? > > Do you just not want to buy one of the commercial Flash > dev

RE: [PHP] Developing a game using Ming

2008-08-20 Thread Boyd, Todd M.
> -Original Message- > From: Yasir Malik [mailto:[EMAIL PROTECTED] > Sent: Wednesday, August 20, 2008 9:55 AM > To: php-general@lists.php.net > Subject: Re: [PHP] Developing a game using Ming > > > http://php.net/manual/en/class.swfsound.php > > > I saw

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> http://php.net/manual/en/class.swfsound.php > I saw that example, and the examples at http://www.gazbming.com/, but I'm not sure if it possible to output sound when two sprites, for example, crash into each other. I say this because the main page of the Ming extension says that "sound events

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Jochem Maas
Yasir Malik schreef: You should probably try asking a Flash or Actionscript list. This is a PHP list... I'm not asking how to do something in Flash or ActionScript; I'm asking whether it is possible to do somethings using Ming, a PHP extension. http://php.net/manual/en/class.swfsound.php

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Wolf
Yasir Malik <[EMAIL PROTECTED]> wrote: > > You should probably try asking a Flash or Actionscript list. > > This is a > > PHP list... > > > I'm not asking how to do something in Flash or ActionScript; I'm asking > whether it is possible to do somethings using Ming, a PHP extension. You kn

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
> You should probably try asking a Flash or Actionscript list. > This is a > PHP list... > I'm not asking how to do something in Flash or ActionScript; I'm asking whether it is possible to do somethings using Ming, a PHP extension. -- PHP General Mailing List (http://www.php.net/) To

Re: [PHP] Developing a game using Ming

2008-08-20 Thread Ashley Sheridan
You should probably try asking a Flash or Actionscript list. This is a PHP list... Ash www.ashleysheridan.co.uk --- Begin Message --- Hello, I want to develop a Flash game using Ming. I have never used Flash or ActionScript before, and I would like to know what limitations users have come acro

[PHP] Developing a game using Ming

2008-08-20 Thread Yasir Malik
Hello, I want to develop a Flash game using Ming. I have never used Flash or ActionScript before, and I would like to know what limitations users have come across Ming. For example, the main page for the Ming extension says that sound events are not supported. Does this mean that it would no