ID: 27555 Updated by: [EMAIL PROTECTED] Reported By: jaanus at heeringson dot com -Status: Open +Status: Feedback Bug Type: Documentation problem Operating System: Linux 2.4.24 PHP Version: 5CVS-2004-03-10 (dev) -Assigned To: +Assigned To: helly New Comment:
Please try using this CVS snapshot: http://snaps.php.net/php5-latest.tar.gz For Windows: http://snaps.php.net/win32/php5-win32-latest.zip Previous Comments: ------------------------------------------------------------------------ [2004-07-08 05:17:08] mikey-spam at mookins dot com I am on Windows 2000, using PHP5 RC3. Having same problems. I also believe that the modules should be shutdown after __destruct() I am wondering if this is going to be fixed or is it not being classified as a bug? [EMAIL PROTECTED] seems to think it's expected behaviour but I never thought it would be which is why I am here after googling about it. __destruct() is a user definable method. All aspects of user programs should have all the resources available to them from the start of the script right through to the end. Refcounting of whatever it was that they suggested is not an option, in fact, I don't even know what that is. -Mikey ------------------------------------------------------------------------ [2004-06-15 11:07:03] dcaironi at yahoo dot com I agree with fschaper. The ability to modify the $_SESSION variable in the destructor could be very useful, for example to have your class automatically serialized in session; this, with a factory pattern (getInstance method, that unserialized the class if exists in session), allow to have a "session object", sort of. for example Class Test{ function __destruct(){ $_SESSION['test'] = serialize($this); } static function getInstance(){ $instance = unserialize($_SESSION['test']); if(!isset($instance) || !is_a$instance,"test")){ $instance = new Test(); } return $instance; } } Actually, this was possible with php 4.x using register_shutdown_function, that (in fact) allows to simulate the destructor behaviour... ------------------------------------------------------------------------ [2004-06-15 11:06:59] dcaironi at yahoo dot com I agree with fschaper. The ability to modify the $_SESSION variable in the destructor could be very useful, for example to have your class automatically serialized in session; this, with a factory pattern (getInstance method, that unserialized the class if exists in session), allow to have a "session object", sort of. for example Class Test{ function __destruct(){ $_SESSION['test'] = serialize($this); } static function getInstance(){ $instance = unserialize($_SESSION['test']); if(!isset($instance) || !is_a$instance,"test")){ $instance = new Test(); } return $instance; } } Actually, this was possible with php 4.x using register_shutdown_function, that (in fact) allows to simulate the destructor behaviour... ------------------------------------------------------------------------ [2004-06-01 17:22:22] fschaper at intux dot org Why not to call the destructors before the modules are shut down? I wrote a short patch for this and it works out fine (That does not mean however that it does not break something ,) ). http://www.intux.org/download/patches/patch_php_cvs_01_06_04.rar ------------------------------------------------------------------------ [2004-03-11 04:34:16] [EMAIL PROTECTED] It's still not documented, leave it as an open doc bug. ------------------------------------------------------------------------ The remainder of the comments for this report are too long. To view the rest of the comments, please view the bug report online at http://bugs.php.net/27555 -- Edit this bug report at http://bugs.php.net/?id=27555&edit=1