ID:               27555
 Updated by:       [EMAIL PROTECTED]
 Reported By:      jaanus at heeringson dot com
-Status:           Open
+Status:           Feedback
 Bug Type:         Documentation problem
 Operating System: Linux 2.4.24
 PHP Version:      5CVS-2004-03-10 (dev)
-Assigned To:      
+Assigned To:      helly
 New Comment:

Please try using this CVS snapshot:

  http://snaps.php.net/php5-latest.tar.gz
 
For Windows:
 
  http://snaps.php.net/win32/php5-win32-latest.zip




Previous Comments:
------------------------------------------------------------------------

[2004-07-08 05:17:08] mikey-spam at mookins dot com

I am on Windows 2000, using PHP5 RC3. Having same problems.

I also believe that the modules should be shutdown after __destruct()

I am wondering if this is going to be fixed or is it not being
classified as a bug? [EMAIL PROTECTED] seems to think it's expected
behaviour but I never thought it would be which is why I am here after
googling about it.
__destruct() is a user definable method. All aspects of user programs
should have all the resources available to them from the start of the
script right through to the end.

Refcounting of whatever it was that they suggested is not an option, in
fact, I don't even know what that is.

-Mikey

------------------------------------------------------------------------

[2004-06-15 11:07:03] dcaironi at yahoo dot com

I agree with fschaper.
The ability to modify the $_SESSION variable in the destructor could be
very useful, for example to have your class automatically serialized in
session; this, with a factory pattern (getInstance method, that
unserialized the class if exists in session), allow to have a "session
object", sort of.

for example

Class Test{

    function __destruct(){
        $_SESSION['test'] = serialize($this);
    }

    static function getInstance(){
        $instance = unserialize($_SESSION['test']);
        if(!isset($instance) || !is_a$instance,"test")){
            $instance = new Test();
        }
        return $instance;
    }
}

Actually, this was possible with php 4.x using
register_shutdown_function, that (in fact) allows to simulate the
destructor behaviour...

------------------------------------------------------------------------

[2004-06-15 11:06:59] dcaironi at yahoo dot com

I agree with fschaper.
The ability to modify the $_SESSION variable in the destructor could be
very useful, for example to have your class automatically serialized in
session; this, with a factory pattern (getInstance method, that
unserialized the class if exists in session), allow to have a "session
object", sort of.

for example

Class Test{

    function __destruct(){
        $_SESSION['test'] = serialize($this);
    }

    static function getInstance(){
        $instance = unserialize($_SESSION['test']);
        if(!isset($instance) || !is_a$instance,"test")){
            $instance = new Test();
        }
        return $instance;
    }
}

Actually, this was possible with php 4.x using
register_shutdown_function, that (in fact) allows to simulate the
destructor behaviour...

------------------------------------------------------------------------

[2004-06-01 17:22:22] fschaper at intux dot org

Why not to call the destructors before the modules are shut down? I
wrote a short patch for this and it works out fine (That does not mean
however that it does not break something ,) ).

http://www.intux.org/download/patches/patch_php_cvs_01_06_04.rar

------------------------------------------------------------------------

[2004-03-11 04:34:16] [EMAIL PROTECTED]

It's still not documented, leave it as an open doc bug.

------------------------------------------------------------------------

The remainder of the comments for this report are too long. To view
the rest of the comments, please view the bug report online at
    http://bugs.php.net/27555

-- 
Edit this bug report at http://bugs.php.net/?id=27555&edit=1

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