On 12 June 2012 12:42, Anuj Phogat wrote:
> Test assumes that MSAA accuracy test already passes.
>
> Signed-off-by: Anuj Phogat
>
My comments on the previous patch apply to this one as well. Assuming they
are addressed,
Reviewed-by: Paul Berry
> ---
> tests/all.tests
On 12 June 2012 12:40, Anuj Phogat wrote:
> glBitmap() is expected to work exactly the same way on multisample FBO as
> it works on single sample FBO. Test assumes that MSAA accuracy test already
> passes.
>
> Signed-off-by: Anuj Phogat
> ---
> tests/all.tests
On 8 June 2012 14:46, wrote:
> From: Anuj Phogat
>
> This test varifies that with GL_SAMPLE_ALPHA_TO_ONE enabled, each sample's
> alpha value is replaced by maximum alpha value i.e. 1.0.
>
This test is:
Reviewed-by: Paul Berry
I would recommend adding two additional tests, preferably in sepa
On 8 June 2012 14:45, wrote:
> From: Anuj Phogat
>
> This test varifies that with GL_SAMPLE_ALPHA_TO_COVERAGE enabled, the
> coverage
> value is set by fragment alpha value. Coverage value decides the number of
> samples in multisample buffer covered by an incoming fragment, which
> receive
> th
On 8 June 2012 14:43, Anuj Phogat wrote:
> This test varifies that the coverage value set by glSampleCoverage()
> decides
> the number of samples in multisample buffer covered by an incoming
> fragment,
> which will receive the fragment data.
>
This test seems to assume that the coverage specifi