Re: [Piglit] problem with msaa dual source blending tests

2012-08-22 Thread Vadim Girlin
On Wed, 2012-08-22 at 11:16 -0700, Anuj Phogat wrote: > On Wed, Aug 22, 2012 at 12:48 AM, Vadim Girlin wrote: > > Hi, > > > > It seems there is a problem with alpha-to-coverage-dual-src-blend test. > > > > AFAICS the test uses DrawPixels with dual source blending and > > fixed-function fragment pi

Re: [Piglit] [PATCH] util: Warn and report SKIP when we get a window resize during an auto run.

2012-08-22 Thread Chris Forbes
This also happens *all the time* when using a tiling WM. If/when size hints are added, perhaps whatever additional hint is required to push a window into the `floating layer` could be added too? -- Chris ___ Piglit mailing list Piglit@lists.freedesktop.o

Re: [Piglit] [PATCH] msaa: Avoid undefined behavior in visualize_image function

2012-08-22 Thread Paul Berry
On 22 August 2012 11:29, Anuj Phogat wrote: > Test uses glDrawPixels with dual source blending and fixed function > pipeline in visualize_image(). According to ARB_blend_func_extended > specs: > > "Rendering using any of the blend functions that consume the second > input color (SRC1_COLOR, ONE_M

[Piglit] [PATCH] msaa: Avoid undefined behavior in visualize_image function

2012-08-22 Thread Anuj Phogat
Test uses glDrawPixels with dual source blending and fixed function pipeline in visualize_image(). According to ARB_blend_func_extended specs: "Rendering using any of the blend functions that consume the second input color (SRC1_COLOR, ONE_MINUS_SRC1_COLOR, SRC1_ALPHA or ONE_MINUS_SRC1_ALPHA) usin

Re: [Piglit] problem with msaa dual source blending tests

2012-08-22 Thread Anuj Phogat
On Wed, Aug 22, 2012 at 12:48 AM, Vadim Girlin wrote: > Hi, > > It seems there is a problem with alpha-to-coverage-dual-src-blend test. > > AFAICS the test uses DrawPixels with dual source blending and > fixed-function fragment pipeline. According to GL and > ARB_blend_func_extended specs: > > "Re

Re: [Piglit] [PATCH] copyteximage: Fix the test to eliminate GL_TEXTURE_1D failures on NVIDIA

2012-08-22 Thread Brian Paul
On 08/22/2012 11:20 AM, Anuj Phogat wrote: Draw and probe a QUAD (in place of a LINE) in case of GL_TEXTURE_1D. This fixes the test failures on NVIDIA's proprietary linux drivers. In case of LINE, glReadPixels() misses the relevant pixels by one pixel on NVIDIA. V2: Draw taller quad to avoid the

[Piglit] [PATCH] copyteximage: Fix the test to eliminate GL_TEXTURE_1D failures on NVIDIA

2012-08-22 Thread Anuj Phogat
Draw and probe a QUAD (in place of a LINE) in case of GL_TEXTURE_1D. This fixes the test failures on NVIDIA's proprietary linux drivers. In case of LINE, glReadPixels() misses the relevant pixels by one pixel on NVIDIA. V2: Draw taller quad to avoid the risk of hitting specific pixels in glReadPix

[Piglit] problem with msaa dual source blending tests

2012-08-22 Thread Vadim Girlin
Hi, It seems there is a problem with alpha-to-coverage-dual-src-blend test. AFAICS the test uses DrawPixels with dual source blending and fixed-function fragment pipeline. According to GL and ARB_blend_func_extended specs: "Rendering using any of the blend functions that consume the second input