The current syntax isn't compatible with the same shader_test
supporting GL and GLES in the future.
Modify existing GL ES tests to use the new syntax, and remove
explicit #version directives, which will instead be inserted based on
GLSL >= requirements.
v2 Added check for trailing chars. Formatti
On Wed, Jan 16, 2013 at 12:07 AM, Carl Worth wrote:
> Marek Olšák writes:
>> The series is: Reviewed-by: Marek Olšák
>
> Thanks for the review, Marek.
>
>> I hope other tests are not broken by this change in the util code.
>
> That's a good point. I do expect my commits to cause some test result
Apologies for the poorly constructed patch email.
My hope is to ban explicit #version strings entirely, because
otherwise we'll end up with tests that needlessly break with certain
APIs. The simplest way to avoid unnecessary #version strings
appearing is to make shader_runner reject them all.
Th
Marek Olšák writes:
> The series is: Reviewed-by: Marek Olšák
Thanks for the review, Marek.
> I hope other tests are not broken by this change in the util code.
That's a good point. I do expect my commits to cause some test results
to change from PASS to FAIL, (since the whole point of this ex
Abdiel Janulgue writes:
> This test is a bit more comprehensive and now adds cubemap
> support. I've also tried to address the comments.
>
> Let me know if I still overlooked something. :)
So, this is a good start on testing this extension. Other things we
definitely want:
- Test all those err
Abdiel Janulgue writes:
> +#include
> +
> +#define WIDTH 448
> +#define HEIGHT 448
Just fold this #define into the config below, since it's never reused.
Oh, and this happens to be TEXTURE_SIZE * (number of texture levels,
which is 7, and that's why tex_box is divided by 7), right? It took
me
On 01/06/2013 06:12 AM, Marek Olšák wrote:
Since we now have a GL 2.1 driver with MSAA support - r300g, I had to
port most MSAA tests to GL 2.1, while not affecting the tests that
*really* need GL 3.
I have verified that the expected and reported precision of the
accuracy tests wasn't changed, e
On Wed, Jan 9, 2013 at 8:57 PM, Paul Berry wrote:
> On 6 January 2013 06:12, Marek Olšák wrote:
>>
>> ---
>> tests/spec/ext_framebuffer_multisample/common.cpp | 126
>>
>> .../draw-buffers-common.cpp| 52 +---
>> .../ext_framebuffer_multisampl
On Tue, Jan 15, 2013 at 4:09 AM, Jordan Justen
wrote:
> From: Kenneth Graunke
>
> [jordan.l.jus...@intel.com: use -minfmt rather than -id=77]
> Signed-off-by: Jordan Justen
> ---
> tests/es3conform.tests | 80
>
> 1 file changed, 80 insertions
On 01/15/2013 12:15 AM, Vinson Lee wrote:
Fixes unchecked return value defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/shaders/glsl-mat-attribute.c | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/tests/shaders/glsl-mat-attribute.c
b/tests/shaders/glsl
On 01/14/2013 10:47 PM, Vinson Lee wrote:
On Mon, Jan 14, 2013 at 7:24 AM, Brian Paul wrote:
On 01/11/2013 12:28 AM, Vinson Lee wrote:
Fixes sizeof not portable defect reported by Coverity.
Fixes allocator sizeof operand mismatch bug reported by Clang Static
Analyzer.
Signed-off-by: Vinson
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