I updated the Code for piglit to include windows. I also added the
"standard Copyright" to the new source files... The two new files are
as follows:
tests/util/piglit-util-sighandler.c
Automatic Backtrace Handling using posix compliant signals. Please
note that register dumps are probably the leas
On 02/20/2013 04:55 PM, Brian Paul wrote:
> On 02/20/2013 04:03 PM, Chad Versace wrote:
>> The commit below caused many shader_runner tests to skip on drivers that
>> lack GLX_ARB_create_context and EGL_KHR_create_context. This patch fixes
>> those regressions buy changing the way that Piglit hand
Looks good to me.
Jose
- Original Message -
> ---
> tests/all.tests |1 +
> tests/general/CMakeLists.gl.txt |1 +
> tests/general/polygon-mode-offset.c | 317
> +++
> 3 files changed, 319 insertions(+), 0 deletions(-)
> c
Reviewed-by: Jose Fonseca
- Original Message -
> v2: use new piglit_get_prim_name() function.
> ---
> tests/all.tests |1 +
> tests/general/CMakeLists.gl.txt |1 +
> tests/general/degenerate-prims.c | 108
> ++
> 3 files cha
Looks great. Thanks Brian.
Jose
- Original Message -
> ---
> tests/util/piglit-util-gl-common.h | 12 ++
> tests/util/piglit-util-gl-enum.c | 41
>
> 2 files changed, 53 insertions(+), 0 deletions(-)
>
> diff --git a/tests/util/piglit-
Looks good across the set.
Reviewed-by: Tom Gall
On Thu, Feb 21, 2013 at 9:37 AM, Brian Paul wrote:
> ---
> tests/util/piglit-util-gl-common.h | 12 ++
> tests/util/piglit-util-gl-enum.c | 41
>
> 2 files changed, 53 insertions(+), 0 deletion
The series is:
Reviewed-by: Eric Anholt
pgp22cArVUWHz.pgp
Description: PGP signature
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Adds gl_MaxCombinedTextureImageUnits.shader_test
gl_MaxDrawBuffers.shader_test
gl_MaxFragmentUniformVectors.shader_test
gl_MaxTextureImageUnits.shader_test
gl_MaxVaryingVectors.shader_test
gl_MaxVertexAttribs.shader_test
gl_MaxVertexTextureImageUnits.shader_test
g
---
tests/all.tests |1 +
tests/general/CMakeLists.gl.txt |1 +
tests/general/polygon-mode-offset.c | 317 +++
3 files changed, 319 insertions(+), 0 deletions(-)
create mode 100644 tests/general/polygon-mode-offset.c
diff --git a/t
v2: use new piglit_get_prim_name() function.
---
tests/all.tests |1 +
tests/general/CMakeLists.gl.txt |1 +
tests/general/degenerate-prims.c | 108 ++
3 files changed, 110 insertions(+), 0 deletions(-)
create mode 100644 tests/genera
---
tests/shaders/shader_runner.c | 22 --
1 files changed, 4 insertions(+), 18 deletions(-)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 0ae9e0c..582c85c 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -1
---
tests/general/longprim.c | 16 ++--
1 files changed, 2 insertions(+), 14 deletions(-)
diff --git a/tests/general/longprim.c b/tests/general/longprim.c
index f5a0bd7..b4344f2 100644
--- a/tests/general/longprim.c
+++ b/tests/general/longprim.c
@@ -54,19 +54,6 @@ static const GLen
---
tests/util/piglit-util-gl-common.h | 12 ++
tests/util/piglit-util-gl-enum.c | 41
2 files changed, 53 insertions(+), 0 deletions(-)
diff --git a/tests/util/piglit-util-gl-common.h
b/tests/util/piglit-util-gl-common.h
index 336953d..accf1f3
On Mit, 2013-02-20 at 15:03 -0800, Chad Versace wrote:
> This series was inspired by the long thread
> "shader_runner and glslparsertest: choose GL version more accurately.".
>
> Patch 1 prints a helpful message regarding compat contexts.
> Patch 2 is a little cleanup.
> Finally, patch 3 implemen
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