On 08/05/2014 08:07 PM, Anuj Phogat wrote:
This test verifies the bug fix in i965 drivers in mesa commit 984a02b.
Reproduces another bug in the driver with GL_DEPTH_COMPONENT16
internal format.
Signed-off-by: Anuj Phogat anuj.pho...@gmail.com
---
tests/texturing/CMakeLists.gl.txt |
On Wed, Aug 6, 2014 at 5:53 AM, Brian Paul bri...@vmware.com wrote:
On 08/05/2014 08:07 PM, Anuj Phogat wrote:
This test verifies the bug fix in i965 drivers in mesa commit 984a02b.
Reproduces another bug in the driver with GL_DEPTH_COMPONENT16
internal format.
Signed-off-by: Anuj Phogat
On Thu, Jul 31, 2014 at 5:04 AM, Timothy Arceri t_arc...@yahoo.com.au wrote:
Hi guys.
Is anyone interested in helping me finish of the arrays of arrays
extension by taking on a mentor type role for reviewing my piglit tests?
I'm just looking for someone I can cc in on the tests that will get
From: Marek Olšák marek.ol...@amd.com
---
tests/general/attribs.c | 31 +--
1 file changed, 25 insertions(+), 6 deletions(-)
diff --git a/tests/general/attribs.c b/tests/general/attribs.c
index 3f02142..f48d8b9 100644
--- a/tests/general/attribs.c
+++
From: Marek Olšák marek.ol...@amd.com
---
tests/spec/arb_vertex_type_2_10_10_10_rev/draw-vertices-2101010.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/tests/spec/arb_vertex_type_2_10_10_10_rev/draw-vertices-2101010.c
From: Marek Olšák marek.ol...@amd.com
Clearing a buffer with masked channels results in not clearing anything
in those channels, so there is always random garbage. No wonder that
the test was always failing. Apparently, i965 ignores the colormask,
otherwise it wouldn't have been unnoticed.
---
Fixes Coverity Missing break in switch defect.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
tests/egl/spec/egl_khr_create_context/valid-flag-debug.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/egl/spec/egl_khr_create_context/valid-flag-debug.c
Reviewed-by: Matt Turner matts...@gmail.com
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Fixes Coverity Unchecked return value defects.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
.../spec/ext_unpack_subimage/ext_unpack_subimage.c | 24 +++---
1 file changed, 12 insertions(+), 12 deletions(-)
diff --git a/tests/spec/ext_unpack_subimage/ext_unpack_subimage.c
Fixes Coverity Resource leak defect.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
tests/spec/arb_shader_atomic_counters/unique-id.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/tests/spec/arb_shader_atomic_counters/unique-id.c
b/tests/spec/arb_shader_atomic_counters/unique-id.c
tests is a static array.
Fixes Coverity Array compared against 0 defect.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
.../glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart.c | 2 --
1 file changed, 2 deletions(-)
diff --git
On Wed, Aug 6, 2014 at 5:32 PM, Vinson Lee v...@freedesktop.org wrote:
Fixes Coverity Unchecked return value defects.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
.../spec/ext_unpack_subimage/ext_unpack_subimage.c | 24
+++---
1 file changed, 12 insertions(+), 12
From: Roland Scheidegger srol...@vmware.com
GL_REPEAT is not legal for the rectangle targets, and because the test uses
sampler objects the default GL_REPEAT value will be used even for rectangle
target because unlike texture objects they can't be initialized to the legal
CLAMP_TO_EDGE value.
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