V3: This case is passed by master.
Below is the test point of this case:
1. Use user-allocated vertex arrays (NOT vertex buffer objects).
2. Use a glDrawArrays with a non-zero 'first'.
3. Use primitive restart to trigger multiple _mesa_prim without an
intervening state change.
For primitive
https://bugs.freedesktop.org/show_bug.cgi?id=89740
--- Comment #1 from shuo.w...@intel.com ---
Created attachment 114573
--> https://bugs.freedesktop.org/attachment.cgi?id=114573&action=edit
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https://bugs.freedesktop.org/show_bug.cgi?id=89740
Bug ID: 89740
Summary: Create a New Account for piglit - Shuo Wang
Product: piglit
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: norm
The old version of the test assumed the glTexCoord call was being properly
used in the system. However, at least in mesa, it is easy for an
implementation to ignore the given coordinate. Thus setup the texture and
texture coordinate to ensure it is respected.
Also call glWindowPos2i, to ensure t
Reviewed-by: Brian Paul
On 03/23/2015 04:22 PM, Dylan Baker wrote:
This adds a couple of catches for results not found and cleanly exits
without a traceback when this is an expected error condition.
Signed-off-by: Dylan Baker
---
framework/programs/summary.py | 12 ++--
framework/r
LGTM. Thanks.
Reviewed-by: Brian Paul
On 03/23/2015 04:14 PM, Dylan Baker wrote:
This summarizer can be used to aggregate a set of individual tests
together into a single results file.
Signed-off-by: Dylan Baker
---
framework/programs/summary.py | 41 +
This adds a couple of catches for results not found and cleanly exits
without a traceback when this is an expected error condition.
Signed-off-by: Dylan Baker
---
framework/programs/summary.py | 12 ++--
framework/results.py | 7 ++-
framework/summary.py | 6 +
This summarizer can be used to aggregate a set of individual tests
together into a single results file.
Signed-off-by: Dylan Baker
---
framework/programs/summary.py | 41 ++---
piglit| 4
2 files changed, 42 insertions(+), 3 delet
On 03/23/2015 03:38 PM, Dylan Baker wrote:
On Mon, Mar 23, 2015 at 03:24:21PM -0600, Brian Paul wrote:
On 03/23/2015 03:07 PM, Dylan Baker wrote:
On Mon, Mar 23, 2015 at 02:57:07PM -0600, Brian Paul wrote:
Hmm, can you give me a concrete example of how to do this?
I have an aborted run and te
On Mon, Mar 23, 2015 at 03:24:21PM -0600, Brian Paul wrote:
> On 03/23/2015 03:07 PM, Dylan Baker wrote:
> > On Mon, Mar 23, 2015 at 02:57:07PM -0600, Brian Paul wrote:
> >> Hmm, can you give me a concrete example of how to do this?
> >>
> >> I have an aborted run and tests/ contains several thousa
On 03/23/2015 03:07 PM, Dylan Baker wrote:
On Mon, Mar 23, 2015 at 02:57:07PM -0600, Brian Paul wrote:
Hmm, can you give me a concrete example of how to do this?
I have an aborted run and tests/ contains several thousand NNN.json
files. What "piglit summary console" command should I use to gen
On Mon, Mar 23, 2015 at 02:57:07PM -0600, Brian Paul wrote:
> Hmm, can you give me a concrete example of how to do this?
>
> I have an aborted run and tests/ contains several thousand NNN.json
> files. What "piglit summary console" command should I use to generate
> the json file? I've tried a
Hmm, can you give me a concrete example of how to do this?
I have an aborted run and tests/ contains several thousand NNN.json
files. What "piglit summary console" command should I use to generate
the json file? I've tried a few things without luck.
BTW, the piglit.py script always dumps co
From: Ian Romanick
These match the notEqual tests of the previous commit. These tests
currently pass on the i965 driver, but one of my ideas for fixing the
notEqual case broken the equal case.
Signed-off-by: Ian Romanick
---
.../execution/fs-equal-of-expression.shader_test | 35
From: Ian Romanick
Signed-off-by: Ian Romanick
Cc: Dylan Baker
---
.../execution/fs-inline-notequal.shader_test | 27 -
.../fs-notEqual-inline-function.shader_test| 27 +
.../execution/vs-inline-notequal.shader_test | 28 -
From: Ian Romanick
Signed-off-by: Ian Romanick
Cc: Dylan Baker
---
.../shaders/glsl-const-builtin-notEqual-bool.shader_test | 16
tests/shaders/glsl-const-builtin-notEqual.shader_test| 16
.../fs-notEqual-const-of-const-bvec3.shader_test | 16 +
From: Ian Romanick
The fragment shader test reproduces a recently added bug in the i965
driver on GEN4 and GEN5 platforms. The optimization tries to be clever
when comparison is with a constant value of zero. However, the
generated comparison was inverted, so everything went wrong.
Signed-off-
From: Ian Romanick
Signed-off-by: Ian Romanick
---
tests/shaders/glsl-const-builtin-notEqual-bool.shader_test | 6 +-
tests/shaders/glsl-const-builtin-notEqual.shader_test | 6 +-
2 files changed, 2 insertions(+), 10 deletions(-)
diff --git a/tests/shaders/glsl-const-builtin-notEq
Looks like the right thing.
Reviewed-by: Chris Forbes
On Mon, Mar 23, 2015 at 8:50 PM, Tapani Pälli wrote:
> Signed-off-by: Tapani Pälli
> ---
> .../linker/intrastage-const-arrays.shader_test | 22
> ++
> 1 file changed, 22 insertions(+)
> create mode 100644
> tests
This is an oversight in the previous set of patches.
Signed-off-by: Dylan Baker
---
tests/deqp_gles3.py | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/tests/deqp_gles3.py b/tests/deqp_gles3.py
index 409273b..97f9fb1 100644
--- a/tests/deqp_gles3.py
+++ b/tests/deqp_gle
This probably would have been fine before since most (all?) users of
es3conform.py used Linux. However, since the separator has changed this
has stopped working, so grouptools is now required.
Signed-off-by: Dylan Baker
---
tests/es3conform.py | 9 +
1 file changed, 5 insertions(+), 4 de
You're right, I'll send a patch for that because I overlooked it.
Unfortunately grepping for '/' is a rather tedious process.
On Sat, Mar 21, 2015 at 04:52:23PM +, Emil Velikov wrote:
> On 21/03/15 16:04, Emil Velikov wrote:
> > On 16 March 2015 at 23:13, Dylan Baker wrote:
> >> So, I did a f
On 03/21/2015 11:49 PM, Matthew Dawson wrote:
The old version of the test assumed the glTexCoord call was being properly
used in the system. However, at least in mesa, it is easy for an
implementation to ignore the given coordinate. Thus setup the texture and
texture coordinate to ensure it is
On 03/22/2015 12:46 AM, Vinson Lee wrote:
fs-discard-exit-2.c:118:13: warning: using floating point absolute value
function 'fabs' when argument is of integer type [-Wabsolute-value]
int dx = fabs(sx - x / 8);
^
fs-discard-exit-2.c:118:1
On 03/22/2015 12:50 AM, Vinson Lee wrote:
select.c:126:10: warning: taking the absolute value of unsigned type 'unsigned
int' has no effect [-Wabsolute-value]
diffz = abs(hit1[MIN_Z] - hit2[MIN_Z])/zscale;
^
select.c:126:10: note: remove the call to 'abs' since unsigned
On 03/22/2015 12:48 AM, Vinson Lee wrote:
readpixels-24_8.c:62:6: warning: taking the absolute value of unsigned type
'unsigned int' has no effect [-Wabsolute-value]
abs((value >> 8) - (expected >> 8)) > 1) {
^
readpixels-24_8.c:62:6: note: remove the call to 'abs' sinc
On 03/22/2015 01:17 AM, Vinson Lee wrote:
Fix uninitialized scalar variable defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/spec/glsl-1.50/execution/geometry/primitive-id-restart.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/spec/glsl-1.50/execu
On 03/22/2015 12:55 AM, Vinson Lee wrote:
Fix out-of-bounds read defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/spec/arb_pipeline_statistics_query/pipeline_stats_comp.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/tests/spec/arb_pipeline_statist
On 03/22/2015 12:52 AM, Vinson Lee wrote:
Fix Clang unused-const-variable warnings.
gettransformfeedback.c:84:22: warning: unused variable 'out1_ret'
[-Wunused-const-variable]
static const GLfloat out1_ret[NUM_INPUTS] = { 0.0, 1.0, 2.0, 4.0};
^
gettransformfeedback.c:85:22
On 03/22/2015 12:57 AM, Vinson Lee wrote:
Silence unchecked return value from library defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/spec/arb_direct_state_access/getcompressedtextureimage.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/spec/arb_d
Reviewed-by: Tapani Pälli
On 03/23/2015 12:20 PM, Ilia Mirkin wrote:
Based on in-parameter-struct-array.
Signed-off-by: Ilia Mirkin
---
.../samplers/in-parameter-struct-array.shader_test | 39 ++
1 file changed, 39 insertions(+)
create mode 100644
tests/spec/glsl-1.1
Based on in-parameter-struct-array.
Signed-off-by: Ilia Mirkin
---
.../samplers/in-parameter-struct-array.shader_test | 39 ++
1 file changed, 39 insertions(+)
create mode 100644
tests/spec/glsl-1.10/execution/samplers/in-parameter-struct-array.shader_test
diff --git
a/te
Signed-off-by: Tapani Pälli
---
.../linker/intrastage-const-arrays.shader_test | 22 ++
1 file changed, 22 insertions(+)
create mode 100644
tests/spec/glsl-1.20/linker/intrastage-const-arrays.shader_test
diff --git a/tests/spec/glsl-1.20/linker/intrastage-const-arrays.s
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