This internal depth/stencil format was added in GL 3.0
We need to handle a few things specially for this format:
1. The random float data must be in the range [0,1].
2. When we compare pixels, we must skip the 3 unused bytes in the pixel.
This patch also simplifies the array indexing code in check
Instead of printing potentially a thousand error messages when
there's a failure.
Also, some minor code reformatting.
v2: remove passrate code too, per Anuj.
---
tests/spec/arb_copy_image/formats.c | 17 -
1 file changed, 8 insertions(+), 9 deletions(-)
diff --git a/tests/spec/a
On 09/13/2015 11:20 AM, Juliet Fru wrote:
Hello Brian,
Could you please give the sample array for testing the black colour?
You just need to declare black like this:
static const float black[3] = { 0.0, 0.0, 0.0 };
then test for that color in the probe function.
-Brian
Regards,
Juliet
On
On Wed, Sep 9, 2015 at 5:04 PM, Chad Versace wrote:
> On Fri 28 Aug 2015, Nanley Chery wrote:
> > From: Nanley Chery
> >
> > These tests run through every ASTC configuration, comparing the
> > render of a compressed texture against a render of the decompressed
> > version of that compressed text
On Mon, Sep 14, 2015 at 3:23 PM, Nanley Chery wrote:
>
>
> On Tue, Sep 8, 2015 at 11:45 AM, Chad Versace
> wrote:
>
>> On Fri 28 Aug 2015, Nanley Chery wrote:
>> > From: Nanley Chery
>> >
>> > These tests check that the GL error returned by valid and invalid API
>> calls
>> > are as defined by
On Tue, Sep 8, 2015 at 11:45 AM, Chad Versace
wrote:
> On Fri 28 Aug 2015, Nanley Chery wrote:
> > From: Nanley Chery
> >
> > These tests check that the GL error returned by valid and invalid API
> calls
> > are as defined by the spec.
> >
> > Signed-off-by: Nanley Chery
> > ---
> > .../khr_te
On Fri, Sep 11, 2015 at 3:50 PM, Brian Paul wrote:
> ---
> tests/spec/arb_texture_view/CMakeLists.gl.txt | 28
> +--
> 1 file changed, 14 insertions(+), 14 deletions(-)
>
> diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt
> b/tests/spec/arb_texture_view/CMakeLis
On Fri, Sep 11, 2015 at 3:50 PM, Brian Paul wrote:
> Instead of printing potentially a thousand error messages when
> there's a failure.
>
> Also, some minor code reformatting.
> ---
> tests/spec/arb_copy_image/formats.c | 9 +++--
> 1 file changed, 7 insertions(+), 2 deletions(-)
>
> diff -
Previously the test was trying to convert a sample number to the range
[0,1] by dividing by 10.0. This doesn't work when testing 16x MSAA
because it ends up with values greater than 1.0 which get clamped.
This patch makes it divide by miplevels so that it will work whatever
the number of samples is
On 09/14/2015 12:18 PM, Tapani Pälli wrote:
On 09/14/2015 11:39 AM, Ilia Mirkin wrote:
On Mon, Sep 14, 2015 at 4:34 AM, Tapani Pälli
wrote:
When fixing some ES 3.1 conformance issues I noticed several subtests
started to fail. Patch fixes 2 issues in the test:
- pipeline has to be bound f
When fixing some ES 3.1 conformance issues I noticed several subtests
started to fail. Pipeline has to be bound before validation, this makes
failing subtests to pass with planned Mesa changes.
Signed-off-by: Tapani Pälli
---
tests/spec/arb_separate_shader_objects/ValidateProgramPipeline.c | 1 +
On 09/14/2015 11:39 AM, Ilia Mirkin wrote:
On Mon, Sep 14, 2015 at 4:34 AM, Tapani Pälli wrote:
When fixing some ES 3.1 conformance issues I noticed several subtests
started to fail. Patch fixes 2 issues in the test:
- pipeline has to be bound for validation to return expected results
- vali
On Mon, Sep 14, 2015 at 4:34 AM, Tapani Pälli wrote:
> When fixing some ES 3.1 conformance issues I noticed several subtests
> started to fail. Patch fixes 2 issues in the test:
>
> - pipeline has to be bound for validation to return expected results
> - validate_pipe needs to set global value 'pa
When fixing some ES 3.1 conformance issues I noticed several subtests
started to fail. Patch fixes 2 issues in the test:
- pipeline has to be bound for validation to return expected results
- validate_pipe needs to set global value 'pass' to true when validation
passes.
This makes subtests to p
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