On Wednesday 16 December 2015 16:17:30 Kristian Høgsberg wrote:
> From: Kristian Høgsberg Kristensen
>
> ---
>
> v2: Fix copy-paste error in drawid-indirect-vertexid case.
>
> tests/all.py | 15 ++
> tests/spec/CMakeLists.txt |
How do I get this series (minus patch 2/3) applied?
On Tue, Aug 25, 2015 at 3:46 PM, Ian Romanick wrote:
> This patch is
>
> Reviewed-by: Ian Romanick
>
> On 08/24/2015 09:38 PM, Erik Faye-Lund wrote:
>> The OpenGL 1.0 legacy formats 1, 2, 3 and 4 are not supposed to
>> be supported for glCopyTe
(This is commit 42587e6d4bc8dd79be02b for the !TCS case.)
vs-tes-tessinner-tessouter-inputs tried to verify that all vector
components written by the TCS were present in the TES. However, this
is not guaranteed. According to the ARB_tessellation_shader spec:
"Tessellation Evaluation Shader Inpu
On 12/16/2015 06:33 AM, Magnus Wendt wrote:
> EXT_multisampled_render_to_texture allows you to bind a singlesampled
> texture to the color attachment of a multisampled framebuffer object.
> Rendering is multisampled and the multisample data is implicitly
> resolved and invalidated when texturing.
>
Hi Ian,
On 17 December 2015 at 02:40, Ian Romanick wrote:
> From: Ian Romanick
>
> See the giant comment in the top of
> tests/general/object-namespace-pollution.c for more details. Currently
> only buffer objects and texture objects are supported with glClear and
> glGenerateMipmap. Addtional
I've pushed the two patches Ian reviewed.
On Thu, Dec 17, 2015 at 3:35 AM, Erik Faye-Lund wrote:
> How do I get this series (minus patch 2/3) applied?
>
> On Tue, Aug 25, 2015 at 3:46 PM, Ian Romanick wrote:
> > This patch is
> >
> > Reviewed-by: Ian Romanick
> >
> > On 08/24/2015 09:38 PM, Er
From: Dylan Baker
Currently the framework is pretty confusing. There's 'test' which is a
package containing test classes, then there's 'tests' which contains
unit tests for the framework. This is obviously not optimal. Beyond that
the unittests get installed, and that isn't really necessary.
As
From: Dylan Baker
It's generally just confusing having the unit tests for the framework in
the framework folder. Moving them to the top level makes more sense and
should lower the confusion factor for anyone wanting to look at the
framework.
Dylan Baker (5):
junit_backend_tests.py: make schema
From: Dylan Baker
Signed-off-by: Dylan Baker
---
framework/tests/backends_tests.py| 2 +-
framework/tests/base_tests.py| 2 +-
framework/tests/compressed_backend_tests.py | 2 +-
framework/tests/core_tests.py| 2 +-
framework/tests/deqp_tests.py
From: Dylan Baker
Instead of having a bunch of different testenv sections, use one with
some compressed dependencies.
Signed-off-by: Dylan Baker
---
tox.ini | 34 +++---
1 file changed, 11 insertions(+), 23 deletions(-)
diff --git a/tox.ini b/tox.ini
index 663b38f.
From: Dylan Baker
Signed-off-by: Dylan Baker
---
framework/tests/base_tests.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/framework/tests/base_tests.py b/framework/tests/base_tests.py
index aded29f..8132d49 100644
--- a/framework/tests/base_tests.py
+++ b/framework/test
From: Dylan Baker
Signed-off-by: Dylan Baker
---
framework/tests/junit_backends_tests.py | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/framework/tests/junit_backends_tests.py
b/framework/tests/junit_backends_tests.py
index 7d5a3fc..40c59ed 100644
--- a/framework/tests
---
.../linker/vs-to-gs-explicit-location.shader_test | 39 ++
1 file changed, 39 insertions(+)
create mode 100644
tests/spec/arb_arrays_of_arrays/linker/vs-to-gs-explicit-location.shader_test
diff --git
a/tests/spec/arb_arrays_of_arrays/linker/vs-to-gs-explicit-location.s
---
.../sso-vs-gs-fs-array-interleave.shader_test | 106 +
1 file changed, 106 insertions(+)
create mode 100644
tests/spec/arb_enhanced_layouts/execution/component-layout/sso-vs-gs-fs-array-interleave.shader_test
diff --git
a/tests/spec/arb_enhanced_layouts/execution/c
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