This tests that we get the correct stage reference information when
a shader has both a shader storage and uniform block.
This exposes a bug in Mesa where we were expecting the index to be
an index of a combined SSBO and UBO resources list. When they should
instead each have their own resource lis
From the python side of things this looks really good (I can also vouch
for the CMake), I have a few small nits, but nothing serious and I don't
have a need to see another version. You should probably have someone
more GL qualified look at that, but for my part:
Reviewed-by: Dylan Baker
Quoting
Quoting Jason Ekstrand (2016-04-04 14:14:23)
> I think the default mode we want here is more of a "continue after crash" mode
> where, when it crashes, we don't rerun anything but instead just continue
> starting from the next test. This is what Google does with their "cherry"
> tool
> and it wou
I think the default mode we want here is more of a "continue after crash"
mode where, when it crashes, we don't rerun anything but instead just
continue starting from the next test. This is what Google does with their
"cherry" tool and it would prevent ensure that random crashes don't get
hidden b
Quoting Eric Engestrom (2016-04-03 11:21:25)
> Signed-off-by: Eric Engestrom
> ---
> README | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/README b/README
> index 535a26e..d738cb1 100644
> --- a/README
> +++ b/README
> @@ -407,7 +407,7 @@ Every test is run as a separate
This patch provides additional tests for the patch under review at:
https://lists.freedesktop.org/archives/mesa-dev/2016-April/111842.html
Also, this generator provides additional tests for the
ARB_gpu_shader_fp64 extension:
https://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
Which has
Generator for error checking on "flat" keyword.
This generator adds, additionally, checks for variables inside structs
and interface blocks, which weren't explicitly mentioned in the GLSL
specs and, partially, in the GLSL ES specs.
For a discussion about this check
https://lists.freedesktop.org/a
On Mon, 2016-03-28 at 21:17 -0400, Jan Vesely wrote:
> Provide our own image_desc structure since it's too tangled to
> remove.
> Tests that require OCL 1.2 result in WARN:
> Piglit was compiled with lower OpenCL version (1.1) than version_min:
> 12.
> OCL 1.1 image tests pass on Intel CPU OCL when
Typo in the commit title - "registery" vs. "registry".
This patch is:
Acked-by: Kenneth Graunke
Patch 2 is:
Reviewed-by: Kenneth Graunke
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On Sunday, April 3, 2016 8:13:51 PM PDT Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin
> ---
> tests/util/piglit-util-gl.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
> index d636810..dbdfb13 100644
> ---
On Tuesday, March 1, 2016 12:13:21 PM PDT Topi Pohjolainen wrote:
> While working on bug 91926 I spent quite some time simplifying
> the test to increase the probability of the error on Intel SKL
> hardware. This series adds an option to run the test against
> fixed target, format and region.
>
>
From: Timothy Arceri
This allows data to be set for matrix attributes in shader runner.
For example to set colunm 2 of mat2x3:
attname/float/3/1
v2 (changes made by Alejandro in behalf of Timothy Arceri):
* Fix matrix_index, as was wrongly being substracted by 1 (so for
column 0, matrix ind
Currently triggers an assert fail in Mesa's GLSL compiler.
---
.../execution/samplemaskin-indirect.shader_test| 27 ++
1 file changed, 27 insertions(+)
create mode 100644
tests/spec/arb_gpu_shader5/execution/samplemaskin-indirect.shader_test
diff --git
a/tests/spec/arb_
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