gbm_bo_map() and _unmap() have been added recently to Mesa,
and this update may not have reached all implementations of
GBM, such as the one provided by Mali r6, where said
definitions can be found in the header file but not in the
library itself. This leads to errors like the following when
linkin
On Mon, 2017-05-15 at 18:54 -0500, Daniel Díaz wrote:
> gbm_bo_map() and _unmap() have been added recently to Mesa,
> and this update may not have reached all implementations of
> GBM, such as the one provided by Mali r6, where said
> definitions can be found in the header file but not in the
> lib
gbm_bo_map() and _unmap() have been added recently to Mesa,
and this update may not have reached all implementations of
GBM, such as the one provided by Mali r6, where said
definitions can be found in the header file but not in the
library itself. This leads to errors like the following when
linkin
Cc: Kenneth Graunke
Cc: Mark Janes
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100925
Signed-off-by: Nanley Chery
---
tests/all.py | 1 +
tests/texturing/CMakeLists.gl.txt | 1 +
tests/texturing/s3tc-targeted.c | 99 +++
3
Hello!
On 15 May 2017 at 15:05, Dylan Baker wrote:
> GBM_HEADERS is undefined on my system with mesa 17.0.5.
Thanks for giving it a go. It failed to find gbm_bo_map (as expected)
on my system, but for the wrong reason (GBM_HEADERS being undefined).
I have tried a few variations around CHECK_SY
On Fri, May 5, 2017 at 1:45 PM, Sandra Koroniewska
wrote:
> This fixes tests/spec/gl-2.1/pbo on Windows Intel driver. According to OpenGL
> 2.1 spec, page 38 "Unmapping a mapped buffer
> object invalidates the pointers to its data store and sets the object’s
> BUFFER MAPPED state to FALSE and its
gbm_bo_map() and _unmap() have been added recently to Mesa,
and this update may not have reached all implementations of
GBM, such as the one provided by Mali r6, where said
definitions can be found in the header file but not in the
library itself. This leads to errors like the following when
linkin
Hello!
On 11 May 2017 at 14:56, Jan Vesely wrote:
> wouldn't it be cleaner to use CheckSymbolExists(gbm_bo_map GBM_HEADERS
> PIGLIT_HAS_GBM_BO_MAP)
> instead of the autostyle detection?
Thanks for the suggestion. That didn't work for me in a previous
attempt (with the wrong headers, apparently)
Reviewed-by: Marek Olšák
Marek
On Mon, May 15, 2017 at 5:13 PM, Andres Gomez wrote:
> After:
> https://github.com/KhronosGroup/VK-GL-CTS/commit/af8c22a343ee2c230488f6de71b36dc3070b2024
>
> OpenGL GL*-CTS case lists have been renamed to KHR-GL*.
>
> Signed-off-by: Andres Gomez
> ---
> tests/ct
After:
https://github.com/KhronosGroup/VK-GL-CTS/commit/af8c22a343ee2c230488f6de71b36dc3070b2024
OpenGL GL*-CTS case lists have been renamed to KHR-GL*.
Signed-off-by: Andres Gomez
---
tests/cts_gl.py | 20 ++--
tests/cts_gl45.py | 2 +-
2 files changed, 11 insertions(+), 11
Hi,
is this patch alright? I'm asking because nobody commented this yet and I
don't see the patch pushed to Piglit.
Thanks,
Sandra
On Fri, May 5, 2017 at 1:45 PM, Sandra Koroniewska <
sandra.koroniew...@gmail.com> wrote:
> This fixes tests/spec/gl-2.1/pbo on Windows Intel driver. According to
>
This fixes
tests/spec/gl-3.1/genned-names on Windows Intel driver. According to OpenGL 4.5
Core Spec section 6.7.1. page 81, offset is restricted to be a multiple of 4
for transform feedback bindings.
---
tests/spec/gl-3.1/genned-names.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
dif
Reviewed-by: Ilia Mirkin
This makes sense to me. TFB's are apparently required to be aligned to
4 bytes, even though in earlier documents there's various talk of
"basic machine units", which I can never remember what they are.
Either way, 4 makes sense to me.
On Fri, May 5, 2017 at 2:55 PM, Sand
On Thu, May 11, 2017 at 9:49 PM, Eric Anholt wrote:
> Marek Olšák writes:
>
>> From: Marek Olšák
>>
>> Based on a benchmark from mesa/demos, but rewritten and extended.
>> It's a benchmark expected to be run separately, not a piglit test.
>> So why piglit? Because it's a good framework for writi
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