On 24/10/17 03:39, Ilia Mirkin wrote:
> On Mon, Oct 23, 2017 at 9:15 PM, Marek Olšák wrote:
>> From: Marek Olšák
>>
>> This was never tested and it uses functions that are illegal with TBOs,
>> like glGetTexParameteriv and glTexImage2DMultisample.
>>
>> v2: enable GL_xxx_COMPONENTS testing
>> ---
On Tue, Oct 24, 2017 at 8:54 AM, Alejandro Piñeiro wrote:
> On 24/10/17 01:38, Marek Olšák wrote:
>> On Sun, Oct 22, 2017 at 7:55 PM, Alejandro Piñeiro
>> wrote:
>>> On 22/10/17 17:21, Ilia Mirkin wrote:
On Sun, Oct 22, 2017 at 6:33 AM, Alejandro Piñeiro
wrote:
> On 21/10/17 14:5
From: Marek Olšák
This was never tested and it uses functions that are illegal with TBOs,
like glGetTexParameteriv and glTexImage2DMultisample.
v2: enable GL_xxx_COMPONENTS testing
v3: enable all pname tests
---
tests/spec/arb_internalformat_query2/common.h | 4 +++-
...
Version 3 is on the list now.
Marek
On Tue, Oct 24, 2017 at 9:01 AM, Alejandro Piñeiro wrote:
> On 24/10/17 03:39, Ilia Mirkin wrote:
>> On Mon, Oct 23, 2017 at 9:15 PM, Marek Olšák wrote:
>>> From: Marek Olšák
>>>
>>> This was never tested and it uses functions that are illegal with TBOs,
>>>
---
Alternative fix to "arb_internalformat_query2: fix TBO testing
(v3)". As mentioned on a different email, testing with target
TEXTURE_BUFFER is correct, and we need to get the unsupported answer.
This patch prevents to do the sanity check against GetTexParameteriv,
because as Marek and Ilia po
Reviewed-by: Marek Olšák
Marek
On Tue, Oct 24, 2017 at 11:25 AM, Alejandro Piñeiro
wrote:
> ---
>
> Alternative fix to "arb_internalformat_query2: fix TBO testing
> (v3)". As mentioned on a different email, testing with target
> TEXTURE_BUFFER is correct, and we need to get the unsupported answ
Quoting Brian Paul (2017-10-23 10:37:39)
> On 10/18/2017 06:41 PM, Dylan Baker wrote:
> > Quoting Brian Paul (2017-10-12 21:23:09)
> >> If PIGLIT_NO_FAST_SKIP is defined, the FastSkip/FastSkipMixin classes
> >> are no-ops. Therefore, the GL/GLSL version info collected in
> >> ShaderTest::__init()_
Quoting Brian Paul (2017-10-23 10:37:31)
> On 10/18/2017 06:39 PM, Dylan Baker wrote:
> >
> > I think it makes sense to put TEST_BIN_DIR in core so that framework doesn't
> > depend on test, but I'm content for that to be a follow up patch.
>
> OK, I'll make that change later. R-b on this patch?
Quoting Brian Paul (2017-10-23 10:37:31)
> On 10/18/2017 06:39 PM, Dylan Baker wrote:
> > Quoting Brian Paul (2017-10-12 21:23:07)
> >> Reduce the clutter in opengl.py
> >> ---
> >> framework/test/opengl.py | 269
> >> +--
> >> framework/wflinfo.py |
Quoting Brian Paul (2017-10-23 10:10:21)
> On Wed, Oct 18, 2017 at 6:28 PM, Dylan Baker wrote:
>
> Quoting Brian Paul (2017-10-12 21:23:05)
> > 1. If the PIGLIT_PLATFORM string is 'mixed_glx_egl' we need to convert
> > it to 'glx' so that wflinfo understands it.
> >
> > 2. Loo
Quoting Brian Paul (2017-10-23 10:47:50)
> The script searches all files under tests/ and generated_tests/ for
> files ending in ".shader_test". For each match, a ShaderTest() object
> is created and added to the test list.
>
> For GL extensions or versions not supported by the driver, this is
>
On 10/24/2017 11:01 AM, Dylan Baker wrote:
Quoting Brian Paul (2017-10-23 10:47:50)
The script searches all files under tests/ and generated_tests/ for
files ending in ".shader_test". For each match, a ShaderTest() object
is created and added to the test list.
For GL extensions or versions not
On Mon, Oct 23, 2017 at 2:49 PM, Ilia Mirkin wrote:
> On Mon, Oct 23, 2017 at 8:35 AM, Marek Olšák wrote:
>> On Sat, Oct 21, 2017 at 7:59 PM, Ilia Mirkin wrote:
>>> On Sat, Oct 21, 2017 at 8:55 AM, Marek Olšák wrote:
From: Marek Olšák
---
tests/shaders/shader_runner.c
On Fri, Oct 13, 2017 at 9:31 AM, Brian Paul wrote:
> To fix build on MacOS.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103248
> ---
> tests/util/piglit-util.h | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/tests/util/piglit-util.h b/tests/util/piglit-
https://bugs.freedesktop.org/show_bug.cgi?id=103248
Brian Paul changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
On 21/10/17 01:07, sandra koroniewska wrote:
Is this fix alright now? If so, can anyone push please?
Pushed. Thanks for the patch!
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