Re: [Piglit] [PATCH] arb_blend_func_extended: Test dual src blending without second color output

2018-07-06 Thread Dylan Baker
Quoting Danylo Piliaiev (2018-07-06 07:17:59) > Thank you for the feedback, I'll send fixed version soon. > > > On 06.07.18 16:48, Ilia Mirkin wrote: > > On Fri, Jul 6, 2018 at 4:51 AM, Danylo Piliaiev > > wrote: > >> Using fragment shader without second color output should not hang gpu > >>

[Piglit] [PATCH v2] arb_blend_func_extended: Test dual src blending without second color output

2018-07-06 Thread Danylo Piliaiev
Using fragment shader without second color output should not hang gpu when dual source blending is enabled. It hanged Intel gen8+ GPUs when discarding fragments and depth test being enabled. There is also safeguard against lack of second color output in radeonsi. v2: by Ilia Mirkin - Set

Re: [Piglit] [PATCH] arb_blend_func_extended: Test dual src blending without second color output

2018-07-06 Thread Danylo Piliaiev
Thank you for the feedback, I'll send fixed version soon. On 06.07.18 16:48, Ilia Mirkin wrote: On Fri, Jul 6, 2018 at 4:51 AM, Danylo Piliaiev wrote: Using fragment shader without second color output should not hang gpu when dual source blending is enabled. It hanged Intel gen8+ GPUs when

Re: [Piglit] [PATCH] arb_blend_func_extended: Test dual src blending without second color output

2018-07-06 Thread Ilia Mirkin
On Fri, Jul 6, 2018 at 4:51 AM, Danylo Piliaiev wrote: > Using fragment shader without second color output should not hang gpu > when dual source blending is enabled. > It hanged Intel gen8+ GPUs when discarding fragments and depth test > being enabled. > There is also safeguard against lack of

[Piglit] [PATCH v2] spec/glsl-1.30/execution/fs-large-local-array-vec*: use all components in test

2018-07-06 Thread Gert Wollny
From: Gert Wollny The tests use large arrays that need likely to be spilled. In order to check correct spilling of all components actually use all components in the test. v2: - use uniforms to pass the test values to make it more likely that the writing to the array elements is done in

[Piglit] [PATCH] arb_blend_func_extended: Test dual src blending without second color output

2018-07-06 Thread Danylo Piliaiev
Using fragment shader without second color output should not hang gpu when dual source blending is enabled. It hanged Intel gen8+ GPUs when discarding fragments and depth test being enabled. There is also safeguard against lack of second color output in radeonsi. Signed-off-by: Danylo Piliaiev