AM, Jon Ashburn j...@lunarg.com wrote:
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension(GL_ARB_texture_view);
also require texture_storage.
I disagree, actually -- an implementation that exposes
ARB_texture_view without 4.2/ARB_texture_storage is broken, and so
we'd
---
tests/texturing/getteximage-targets.c | 228 --
1 file changed, 132 insertions(+), 96 deletions(-)
diff --git a/tests/texturing/getteximage-targets.c
b/tests/texturing/getteximage-targets.c
index 383ee03..df8a726 100644
---
---
tests/texturing/getteximage-targets.c | 46 ++-
1 file changed, 40 insertions(+), 6 deletions(-)
diff --git a/tests/texturing/getteximage-targets.c
b/tests/texturing/getteximage-targets.c
index df8a726..3017226 100644
---
On 03/19/2014 03:17 AM, Chris Forbes wrote:
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/all.py | 1 +
tests/spec/arb_texture_view/CMakeLists.gl.txt | 1 +
.../spec/arb_texture_view/format-consistency-get.c | 136 +
On 03/19/2014 03:17 AM, Chris Forbes wrote:
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/all.py | 1 +
tests/spec/arb_texture_view/CMakeLists.gl.txt | 1 +
.../arb_texture_view/format-consistency-render.c | 164 +
,
+ 0, 0, i, TEX_SIZE,
TEX_SIZE, 1,
+ expected_color) pass;
+ }
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
With these changes
Reviewed-by: Jon Ashburn j...@lunarg.com
---
tests/texturing/getteximage-targets.c | 225 +++---
1 file changed, 127 insertions(+), 98 deletions(-)
diff --git a/tests/texturing/getteximage-targets.c
b/tests/texturing/getteximage-targets.c
index 383ee03..1b626db 100644
---
Initial test always used glGetTexImage into client memory for the various
texture targets. Add case of reading into PBO in addition to client memory.
---
tests/texturing/getteximage-targets.c | 334 --
1 file changed, 242 insertions(+), 92 deletions(-)
diff
Looks fine.
Reviewed-by: Jon Ashburn j...@lunarg.com
On 1/25/14, 12:32 AM, Vinson Lee wrote:
This patch fixes this GCC maybe-uninitialized warning.
targets.c: In function 'test_target_errors':
targets.c:198:35: warning: 'numTargets' may be used uninitialized in this
function [-Wmaybe
.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Verify that calling glScissorArrayv, glScissorIndexed, or glScissorIndexedv
+ * with an invalid width (or height) in elements after the first generates
+ * a GL error and does not modify any of the scissor rectangles.
+ */
+#include piglit-util
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Verify that calling glViewportArrayv, glViewportIndexed, or
glViewportIndexedv
Add error check for malloc() failure then it looks good.
Reviewed-by: Jon Ashburn j...@lunarg.com
On 01/18/2014 11:51 PM, Chris Forbes wrote:
This is similar to piglit_probe_texel_rect_rgba except it allows
for probing a subvolume of a 3D texture, or slices of a 2D array
texture.
Signed-off
see inline
On 01/18/2014 11:51 PM, Chris Forbes wrote:
Tests that the correct layers of a 2D array texture are overwritten when
uploading through a view.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/all.py | 1 +
On 01/20/2014 01:15 AM, Chris Forbes wrote:
The calculation of color_index isn't correct as sent -- inside the
view range it should be i + NUM_LEVELS - VIEW_MIN_LEVEL.
Similar fix applies to the layers test.
On Sun, Jan 19, 2014 at 4:32 PM, Chris Forbes chr...@ijw.co.nz wrote:
Tests that the
. It's possible that I've misunderstood what
you were trying to do though and destroyed the essence of it. What do
you think?
On Tue, Jan 14, 2014 at 1:58 PM, Jon Ashburn j...@lunarg.com wrote:
Hey Chris:
I think the texture level used should be clamped when using immutable
texture so
see inline
On 01/11/2014 05:39 PM, Chris Forbes wrote:
We want to sample from the last layer in the view, but we were actually
trying to sample from a layer beyond that [by the texture's minimum
layer].
This might have worked on hardware where the sampler clamps the layer
index before sampling
Looks good to me
Reviewed-by: Jon Ashburn j...@lunarg.com
On 01/11/2014 05:39 PM, Chris Forbes wrote:
The depth only varies by miplevel for volume textures -- all miplevels
have the same number of layers for an array texture.
Previously we would fail to fill all but the first layers
These two patches regarding arb_viewport_array look good to me.
Reviewed-by: Jon Ashburn j...@lunarg.com
On 01/10/2014 03:05 PM, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
This made it a bit easier to notice which cases were actually failing.
Signed-off-by: Ian Romanick
on master?
On Wed, Jan 15, 2014 at 5:36 AM, Jon Ashburn j...@lunarg.com wrote:
see inline
On 01/11/2014 05:39 PM, Chris Forbes wrote:
We want to sample from the last layer in the view, but we were actually
trying to sample from a layer beyond that [by the texture's minimum
layer].
This might
Looks good to me.
Reviewed-by: Jon Ashburn j...@lunarg.com
On 01/11/2014 05:39 PM, Chris Forbes wrote:
These aren't core-profile-clean. They don't bother to set up a VAO,
and rendering_levels tests some fixed-function behavior.
Signed-off-by: Chris Forbes chr...@ijw.co.nz
---
tests/spec
Hey Chris:
I think the texture level used should be clamped when using immutable
texture so if
the MAX_LEVEL is out of range it shouldn't matter. Also an unset
BASE_LEVEL should default to 0
which is relative to the view.
From arb_texture_storage:
Redefine level_base, level_max to be
Can anyone review this patch from a week ago?
Thanks,
Jon Ashburn
On 11/25/13, 5:43 PM, Jon Ashburn wrote:
Add test case for this sentence in the extension registry spec for
ARB_texture_view, that involves identical formats:
The two textures' internal formats must be compatible according
These changes pass on Nvidia Quadro 600 with this driver: 4.3.0 NVIDIA
313.30
Regards,
Jon Ashburn
On 11/26/2013 09:57 AM, Jordan Justen wrote:
tests/spec/arb_viewport_array/render_depthrange.c | 8 +---
tests/spec/arb_viewport_array/render_scissor.c| 7 ---
tests/spec
Add test case for this sentence in the extension registry spec for
ARB_texture_view, that involves identical formats:
The two textures' internal formats must be compatible according to Table
3.X.2 ... the internal formats must be identical if not in
that table, or else an INVALID_OPERATION error
-by: Jon Ashburn j...@lunarg.com
---
tests/spec/arb_texture_view/targets.c | 53 +++
1 file changed, 41 insertions(+), 12 deletions(-)
diff --git a/tests/spec/arb_texture_view/targets.c
b/tests/spec/arb_texture_view/targets.c
index 2c2e5c5..b000751 100644
The targets test is extended to include testing of
GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
This will test making valid and invalid texture views of these two
multisample targets and ensuring the correct GL error is set.
---
tests/spec/arb_texture_view/targets.c | 28
indexed scissor tests and indexed scissor enables are used. Geometry
shader is used to expand a single rectangle primitve to N rectangles.
Tested on Nvidia Quadro 600, test passes.
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests | 1 +
tests/spec
review (Brian Paul review signed
off) so only plan to resend for person pushing to master.
Jon Ashburn
___
Piglit mailing list
Piglit@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/piglit
cases pass except for invalid
indices with glIsEnabledi(GL_SCISSOR_TEST,...).
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests | 1 +
tests/spec/arb_viewport_array/CMakeLists.gl.txt | 1 +
tests/spec/arb_viewport_array/scissor_indices.c | 157
Tests GL_ARB_viewport_array validity for indices. Use both valid and
invalid parameters (index, first, count) for all these new API entry points:
glDepthRangeArrayv, glDepthRangeIndexed, glGetDoublei_v.
Tested on Nvidia Quadro 600 all tests pass.
Signed-off-by: Jon Ashburn j...@lunarg.com
height fails to return a gl error.
Reviewed-by: Brian Paul bri...@vmware.com
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests | 1 +
tests/spec/arb_viewport_array/CMakeLists.gl.txt | 1 +
tests/spec/arb_viewport_array/bounds.c | 270
for Viewport, DepthRange,
Scissor Box, Scissor Test does not modify any of the state for the valid
range of indices.
Tested on Nvidia Quadro 600 all tests pass.
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests | 4 +
tests/spec/CMakeLists.txt
On 10/29/2013 05:47 PM, Brian Paul wrote:
On 10/29/2013 03:55 PM, Jon Ashburn wrote:
Tests GL_ARB_viewport_array regarding the validity for the indices.
Use both valid and invalid parameters (index, first, count) for these
new
API entry points:
glViewportArrayv, glViewportIndexedf
On 10/29/2013 05:47 PM, Brian Paul wrote:
On 10/29/2013 03:55 PM, Jon Ashburn wrote:
Test valid and invalid queries using glGetFLoati_v and glGetDoublei_v.
Also test correct queries of GL_SCISSOR_TEST default value and
settable values.
Tested on Nvidia Quadro 600 and all tests pass
also make the test independent of window size (except really tiny
windows).
Jon
On 10/29/2013 12:24 PM, Jordan Justen wrote:
On Fri, Oct 25, 2013 at 9:41 AM, Jon Ashburn j...@lunarg.com wrote:
RE your comment:
+config.window_width = 128;
+config.window_height = 128;
Is 128 special
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_viewport_array validity for indices.
+ * Use both valid and invalid parameters (index, first, count)
+ * for all these new API entry points:
+ * glDepthRangeArrayv, glDepthRangeIndexed, glGetDoublei_v
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests for the validity of Viewport bounds, Depth Range bounds and
+ * Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1).
+ * Viewport bounds are x, y, width, height.
+ * Depth Range bounds are near, far.
+ * Scissor Box
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests
OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+/**
+ * Test valid and invalid queries using glGetFloati_v
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/** @file minmax.c
+ *
+ * Test for the minimum maximum values listed in section 23 State Tables
, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests rendering into a single framebuffer surface
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_viewport_array regarding the validity for the indices.
+ * Use both valid
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Draws quads into a single framebuffer surface with multiple viewports
+ * via a geometry shader. Each different viewport has a different DepthRange
. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn
The new target supplied with textureView must be compatible with the
original textures target. This tests valid and invalid combinations.
Tested on Nvidia Quadro 600, all tests pass.
Reviewed-by: Brian Paul bri...@vmware.com
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests
-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests | 1 +
tests/spec/arb_texture_view/CMakeLists.gl.txt | 1 +
tests/spec/arb_texture_view/queries.c | 307 ++
3 files changed, 309 insertions(+)
create mode 100644 tests/spec
When calling glTextureView() only certain formats are valid based on the format
of the original texture. This tests valid/invalid combinations.
Tested on Nvidia Quadro 600, all tests pass.
Reviewed-by: Brian Paul bri...@vmware.com
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests
Tests texture views with data format changes. 1D textures only.
Uses multiple simultaneous views with different lifetimes and
check results via glGetTexImage().
Tested on Nvidia Quadro 600, all subtests pass.
Signed-off-by: Jon Ashburn j...@lunarg.com
---
tests/all.tests
more robust to varying window width and heights rather than
fixing the window width and height to a value that samples correctly.
Jon
On 10/24/2013 05:56 PM, Brian Paul wrote:
I didn't really study this test, but some things jumped out...
On 10/24/2013 03:49 PM, Jon Ashburn wrote:
Tests
OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests
SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j
a/tests/spec/arb_texture_view/common.h
b/tests/spec/arb_texture_view/common.h
index 1ffcaea..2a0ecfa 100644
--- a/tests/spec/arb_texture_view/common.h
+++ b/tests/spec/arb_texture_view/common.h
@@ -22,7 +22,22 @@
*
* Author: Jon Ashburn j...@lunarg.com
*/
+#include piglit-util-gl-common.h
AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_viewport_array regarding the validity for the indices.
+ * Use both valid
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_viewport_array validity for indices.
+ * Use both valid and invalid parameters (index, first, count)
+ * for all these new API entry points:
+ * glDepthRangeArrayv, glDepthRangeIndexed, glGetDoublei_v
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests for the validity of Viewport bounds, Depth Range bounds and
+ * Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1).
+ * Viewport bounds are x, y, width, height.
+ * Depth Range bounds are near, far.
+ * Scissor Box
OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+/**
+ * Test valid and invalid queries using glGetFloati_v
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/** @file minmax.c
+ *
+ * Test for the minimum maximum values listed in section 23 State Tables
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests
On 10/18/2013 12:43 PM, Ian Romanick wrote:
On 10/16/2013 04:37 PM, Jon Ashburn wrote:
The new target supplied with textureView must be compatible with the
original textures target. This tests valid and invalid combinations.
Tested on Nvidia Quadro 600, all tests pass.
---
tests/all.tests
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * \file
+ * This (arb_texture_view-targets) tests valid and invalid new TextureView
+ * targets based on the original textures target.
+ *
+ * Section 8.18 (Texture Views) of OpenGL
) they map to:
glTexStorage2D(GL_TEXTURE_2D,2, GL_RGBA32F, 16, 16);
glTextureView(tex[2], GL_TEXTURE_2D, 0, GL_RGBA32UI, 0, 1, 0, 1);
On 10/17/2013 12:38 PM, Ian Romanick wrote:
On 10/16/2013 04:37 PM, Jon Ashburn wrote:
Tests GL_ARB_texture_view and validity of input parameters.
Use both
On 10/17/2013 12:46 PM, Ian Romanick wrote:
On 10/16/2013 04:37 PM, Jon Ashburn wrote:
diff --git a/tests/spec/arb_texture_view/common.c
b/tests/spec/arb_texture_view/common.c
new file mode 100644
index 000..c5f5a23
--- /dev/null
+++ b/tests/spec/arb_texture_view/common.c
@@ -0,0 +1,48
them since it is a different test case.
Jon
On 10/15/2013 05:33 PM, Matt Turner wrote:
On Mon, Oct 14, 2013 at 3:53 PM, Jon Ashburn j...@lunarg.com wrote:
Tests the queryable state from ARB_texture_view extension is correct.
Includes GL_TEXTURE_IMMUTABLE_LEVELS,GL_TEXTURE_VIEW_MIN_LEVEL
I am not sure why the texture-immutable-levels.c file is in the
arb_texture_view directory since
it doesn't actually call glTextureView(). Should it be in the
arb_texture_storage directory instead?
On 10/15/2013 05:34 PM, Matt Turner wrote:
On Mon, Oct 14, 2013 at 2:31 PM, Jon Ashburn j
Updated the params test to divide it into three smaller tests: formats,
targets and params.
Also updated code to better follow current Piglit idioms and coding
practices as found in arb_sync and arb_texture_storage.
Added existing texture_view test texture_immutable_levels to all.tests.
OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_texture_view and validity of input parameters.
+ * Use both valid and invalid parameters, although
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+#include GL/gl.h
+#include stdarg.h
+
+
+void update_valid_arrays(GLenum *valid, GLenum *invalid,
+unsigned int numInvalid,
unsigned int
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * \file
+ * This (arb_texture_view-targets) tests valid and invalid new TextureView
+ * targets based on the original textures target.
+ *
+ * Section 8.18 (Texture Views) of OpenGL
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_texture_view
OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author: Jon Ashburn j...@lunarg.com
+ */
+
+/**
+ * Tests GL_ARB_texture_view queries of new state added
if compilers on other platforms which Piglit might support
have reasonably thorough C++11 support?
For GNU compiler C++11 features require -std=c++11 or -std=gnu++11
compiler options.
I can always fall back to implementing test using non-C++11 features.
Thanks,
Jon Ashburn
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