On 01/25/2013 02:08 PM, Matt Turner wrote:
> This uses the existing pack/unpack testing infrasturcture for GLSL ES
> 3.0 and adds support for testing pack/unpack 4x8 operations.
>
> Generate the following test files:
> {const,vs,fs}-{pack,unpack}{Snorm,Unorm}{2x16,4x8}.shader_test
> {c
This uses the existing pack/unpack testing infrasturcture for GLSL ES
3.0 and adds support for testing pack/unpack 4x8 operations.
Generate the following test files:
{const,vs,fs}-{pack,unpack}{Snorm,Unorm}{2x16,4x8}.shader_test
{const,vs,fs}-{pack,unpack}Half2x16.shader_test
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On 24 January 2013 19:50, Matt Turner wrote:
> This uses the existing pack/unpack testing infrasturcture for GLSL ES
> 3.0 and adds support for testing pack/unpack 4x8 operations.
>
> Generate the following test files:
> {const,vs,fs}-{pack,unpack}{Snorm,Unorm}{2x16,4x8}.shader_test
>
This uses the existing pack/unpack testing infrasturcture for GLSL ES
3.0 and adds support for testing pack/unpack 4x8 operations.
Generate the following test files:
{const,vs,fs}-{pack,unpack}{Snorm,Unorm}{2x16,4x8}.shader_test
{const,vs,fs}-{pack,unpack}Half2x16.shader_test
---