I am not sure why the texture-immutable-levels.c file is in the
arb_texture_view directory since
it doesn't actually call glTextureView(). Should it be in the
arb_texture_storage directory instead?
On 10/15/2013 05:34 PM, Matt Turner wrote:
On Mon, Oct 14, 2013 at 2:31 PM, Jon Ashburn
On Wed, Oct 16, 2013 at 12:30 PM, Jon Ashburn j...@lunarg.com wrote:
I am not sure why the texture-immutable-levels.c file is in the
arb_texture_view directory since
it doesn't actually call glTextureView(). Should it be in the
arb_texture_storage directory instead?
The background is that ES
On Wed, Oct 16, 2013 at 12:58 PM, Jon Ashburn j...@lunarg.com wrote:
Matt:
Thanks for clarification, I understand now why the test is in
arb_texture_view directory and the purpose it serves. I still think testing
TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS after a glTextureView()
On Mon, Oct 14, 2013 at 2:31 PM, Jon Ashburn j...@lunarg.com wrote:
diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt
b/tests/spec/arb_texture_view/CMakeLists.gl.txt
index c400759..293ef72 100644
--- a/tests/spec/arb_texture_view/CMakeLists.gl.txt
+++