Re: [Piglit] [PATCH] arb_compute_shader glsl min/max: Update gl_MaxComputeUniformComponents

2014-07-24 Thread Matt Turner
Reviewed-by: Matt Turner ___ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit

[Piglit] [PATCH] arb_compute_shader glsl min/max: Update gl_MaxComputeUniformComponents

2014-07-24 Thread Jordan Justen
The http://www.opengl.org/registry/specs/ARB/compute_shader.txt spec has an inconsistency: * gl_MaxComputeUniformComponents is spec'd as 1024 * MAX_COMPUTE_UNIFORM_COMPONENTS is spec'd as 512 In Khronos bug 12370 this has been resolved in that the GLSL version should be lowered to 512. Signed-o