Acked-by: Juan A. Suarez
On Wed, 2016-07-06 at 14:40 +0300, Andres Gomez wrote:
> Before, in every drawing we were having the same VBO values per
> vertex
> to be compared against the values in the uniforms. Now, we also have
> different values per vertex so we can be sure that it is truly its
>
Hi,
this patch is still unreviewed.
I'd welcome some help to get this into piglit with guarantees that the
changes are OK. Dylan, could you give it a look? :)
If there is nothing new by the end of this week, I will assume that all
is OK and will proceed to land the patch.
On Wed, 2016-07-06 at
Before, in every drawing we were having the same VBO values per vertex
to be compared against the values in the uniforms. Now, we also have
different values per vertex so we can be sure that it is truly its own
data.
Signed-off-by: Andres Gomez
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.../gen_vs_in_fp64/columns.shader_test.mako