On Tue, Jan 15, 2013 at 5:00 AM, Paul Berry wrote:
> On 13 January 2013 20:11, Dave Airlie wrote:
>>
>> From: Dave Airlie
>>
>> These are promoted from GL_ARB_fragment_coord_conventions.
>>
>> GLSL 1.50 add two layout parameters for gl_FragCoord,
>> test them on their own, and in combination.
>
On 13 January 2013 20:11, Dave Airlie wrote:
> From: Dave Airlie
>
> These are promoted from GL_ARB_fragment_coord_conventions.
>
> GLSL 1.50 add two layout parameters for gl_FragCoord,
> test them on their own, and in combination.
>
In general, for cases like this, I prefer to create a shader_
From: Dave Airlie
These are promoted from GL_ARB_fragment_coord_conventions.
GLSL 1.50 add two layout parameters for gl_FragCoord,
test them on their own, and in combination.
Signed-off-by: Dave Airlie
---
tests/spec/glsl-1.50/compiler/gl_FragCoord-both-layout.frag | 12
.../gls