Basic checking that the SKIP_PIXELS, SKIP_ROWS parameters are
multiples of the block size.
And check that if a GL error is generated, the glCompressedTexSubImage2D()
call is no-op'd (to exercise a Mesa bug.)
---
tests/texturing/s3tc-errors.c | 78 +
1 fil
Basic checking that the SKIP_PIXELS, SKIP_ROWS parameters are
multiples of the block size.
And check that if a GL error is generated, the glCompressedTexSubImage2D()
call is no-op'd (to exercise a Mesa bug.)
---
tests/texturing/s3tc-errors.c | 78 +
1 fil