Re: [Piglit] [PATCH 0/6] First batch of geometry shader tests.

2013-02-15 Thread Anuj Phogat
On Thu, Feb 14, 2013 at 8:50 AM, Paul Berry wrote: > This patch series modifies shader_runner and glslparsertest to be able > to test geometry shaders. Then it adds basic geometry shader sanity > tests. Finally, the code-generated tests for built-in functions are > modified so that they produce

[Piglit] [PATCH 0/6] First batch of geometry shader tests.

2013-02-14 Thread Paul Berry
This patch series modifies shader_runner and glslparsertest to be able to test geometry shaders. Then it adds basic geometry shader sanity tests. Finally, the code-generated tests for built-in functions are modified so that they produce geometry shader variants. This is by no means a thorough te