Hi list,
this thread didn't get too much attention. We would like to push them on
master, as we plan to keep adding tests for this extension.
In general, all the thread is non-problematic, and really isolated for
this extension. The only debatable patch is this one. For two reasons:
* It adds a
From: Nicolai Hähnle
This commit add support to load a SPIR-V shader, possible since
ARB_gl_spirv.
The SPIR-V shader is included on the shader_test script on new shader
stage versions ([vertex shader spirv], [fragment shader spirv],
etc). It is not in direct binary format, but in assembly format