Re: [Piglit] [PATCH 02/24] shader_runner/spirv: support loading SPIR-V shaders

2018-07-12 Thread Alejandro Piñeiro
Hi list, this thread didn't get too much attention. We would like to push them on master, as we plan to keep adding tests for this extension. In general, all the thread is non-problematic, and really isolated for this extension. The only debatable patch is this one. For two reasons: * It adds a

[Piglit] [PATCH 02/24] shader_runner/spirv: support loading SPIR-V shaders

2018-06-20 Thread Alejandro Piñeiro
From: Nicolai Hähnle This commit add support to load a SPIR-V shader, possible since ARB_gl_spirv. The SPIR-V shader is included on the shader_test script on new shader stage versions ([vertex shader spirv], [fragment shader spirv], etc). It is not in direct binary format, but in assembly format