Re: [Piglit] [PATCH 04/18] shader_runner: Draw instanced rectangles using triangle strips instead of quads.

2013-06-13 Thread Paul Berry
On 3 June 2013 05:42, Fabian Bieler fabianbie...@fastmail.fm wrote: This is usefull for core profile OpenGL contexts and geometry shaders. s/usefull/useful/ here too. Reviewed-by: Paul Berry stereotype...@gmail.com --- tests/shaders/shader_runner.c | 6 +++--- 1 file changed, 3

Re: [Piglit] [PATCH 04/18] shader_runner: Draw instanced rectangles using triangle strips instead of quads.

2013-06-11 Thread Brian Paul
On 06/03/2013 06:42 AM, Fabian Bieler wrote: This is usefull for core profile OpenGL contexts and geometry shaders. --- tests/shaders/shader_runner.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c index