---
 tests/all.py                                       |    2 +-
 .../CMakeLists.gl.txt                              |    2 +-
 .../draw-elements-instanced-base-vertex.c          |  191 --------------------
 .../drawelements-instanced.c                       |  191 ++++++++++++++++++++
 4 files changed, 193 insertions(+), 193 deletions(-)
 delete mode 100644 
tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
 create mode 100644 
tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c

diff --git a/tests/all.py b/tests/all.py
index c1d7d67..273bcf4 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1579,7 +1579,7 @@ 
arb_draw_elements_base_vertex['draw-elements-base-vertex-user_varrays'] = Piglit
 add_plain_test(arb_draw_elements_base_vertex, 'draw-elements-base-vertex-neg')
 add_plain_test(arb_draw_elements_base_vertex, 
'draw-elements-base-vertex-bounds')
 arb_draw_elements_base_vertex['draw-elements-base-vertex-neg-user_varrays'] = 
PiglitTest(['draw-elements-base-vertex-neg', '-auto', 'user_varrays'])
-add_plain_test(arb_draw_elements_base_vertex, 
'draw-elements-instanced-base-vertex')
+add_plain_test(arb_draw_elements_base_vertex, 
'arb_draw_elements_base_vertex-drawelements-instanced')
 
arb_draw_elements_base_vertex['draw-elements-instanced-base-vertex-user_varrays']
 = PiglitTest(['draw-elements-instanced-base-vertex', '-auto', 'user_varrays'])
 add_plain_test(arb_draw_elements_base_vertex, 
'draw-range-elements-base-vertex')
 add_plain_test(arb_draw_elements_base_vertex, 
'multi-draw-elements-base-vertex')
diff --git a/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt 
b/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt
index f649ece..7895c44 100644
--- a/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt
+++ b/tests/spec/arb_draw_elements_base_vertex/CMakeLists.gl.txt
@@ -9,7 +9,7 @@ link_libraries (
        ${OPENGL_glu_LIBRARY}
 )
 
-piglit_add_executable (draw-elements-instanced-base-vertex 
draw-elements-instanced-base-vertex.c)
+piglit_add_executable (arb_draw_elements_base_vertex-drawelements-instanced 
drawelements-instanced.c)
 piglit_add_executable (arb_draw_elements_base_vertex-dlist dlist.c)
 piglit_add_executable (multi-draw-elements-base-vertex 
multi-draw-elements-base-vertex.c)
 piglit_add_executable (draw-range-elements-base-vertex 
draw-range-elements-base-vertex.c)
diff --git 
a/tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
 
b/tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
deleted file mode 100644
index e8399a9..0000000
--- 
a/tests/spec/arb_draw_elements_base_vertex/draw-elements-instanced-base-vertex.c
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *    Pierre-Eric Pelloux-Prayer <pell...@gmail.com>
- */
-
-/** @file draw-elements-instanced-base-vertex.c
- * (Heavily based on draw-elements-base-vertex.c)
- * Tests ARB_draw_elements_instanced_base_vertex functionality by drawing a 
series of
- * pairs of quads using different base vertices, using the same vertex and
- * index buffers.
- * Each pair of quads is drawn using 2 instances, and gl_InstanceID is used as 
a
- * color modifier and an y offset.
- */
-
-#include "piglit-util-gl-common.h"
-
-PIGLIT_GL_TEST_CONFIG_BEGIN
-
-       config.supports_gl_compat_version = 10;
-
-       config.window_width = 300;
-       config.window_height = 300;
-       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
-
-PIGLIT_GL_TEST_CONFIG_END
-
-#define NUM_QUADS  10
-
-static const char *VertShaderText =
-       "#extension GL_ARB_draw_instanced : enable\n"
-       "attribute float yOffsetPerInstance; \n"
-       "void main() \n"
-       "{\n"
-       "       vec4 p = gl_Vertex;\n"
-       "       p.y += yOffsetPerInstance * float(gl_InstanceIDARB);\n"
-       "       gl_Position = gl_ModelViewProjectionMatrix * p; \n"
-       "       gl_FrontColor = vec4(1.0-float(gl_InstanceIDARB), 1.0, 1.0, 
1.0); \n"
-       "}\n";
-
-static const char *FragShaderText =
-       "void main() \n"
-       "{ \n"
-       "       gl_FragColor = gl_Color; \n"
-       "}\n";
-
-static GLuint Program;
-
-static uintptr_t ib_offset;
-
-void
-piglit_init(int argc, char **argv)
-{
-       GLfloat *vb;
-       GLuint *ib;
-       GLuint vbo;
-       GLint OffsetAttrib;
-       GLboolean user_va = GL_FALSE;
-       int i;
-
-       for (i = 1; i < argc; i++) {
-               if (!strcmp(argv[i], "user_varrays")) {
-                       user_va = GL_TRUE;
-                       puts("Testing user vertex arrays.");
-               }
-       }
-
-       piglit_require_GLSL();
-       if (!user_va)
-               piglit_require_extension("GL_ARB_vertex_buffer_object");
-       piglit_require_extension("GL_ARB_draw_instanced");
-       piglit_require_extension("GL_ARB_draw_elements_base_vertex");
-
-       glMatrixMode(GL_MODELVIEW);
-       glPushMatrix();
-       glLoadIdentity();
-
-       if (!user_va) {
-               glGenBuffersARB(1, &vbo);
-               glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
-               glBufferDataARB(GL_ARRAY_BUFFER_ARB,
-                               NUM_QUADS * 8 * sizeof(GLfloat) +
-                               2 * 4 * sizeof(GLuint),
-                               NULL, GL_DYNAMIC_DRAW);
-               vb = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
-       } else {
-               vb = malloc(NUM_QUADS * 8 * sizeof(GLfloat) +
-                           2 * 4 * sizeof(GLuint));
-       }
-
-       for (i = 0; i < NUM_QUADS; i++) {
-               float x1 = 10;
-               float y1 = 10 + i * 20;
-               float x2 = 20;
-               float y2 = 20 + i * 20;
-
-               vb[i * 8 + 0] = x1; vb[i * 8 + 1] = y1;
-               vb[i * 8 + 2] = x2; vb[i * 8 + 3] = y1;
-               vb[i * 8 + 4] = x2; vb[i * 8 + 5] = y2;
-               vb[i * 8 + 6] = x1; vb[i * 8 + 7] = y2;
-       }
-       ib_offset = NUM_QUADS * 8 * sizeof(GLfloat);
-       ib = (GLuint *)((char *)vb + ib_offset);
-       for (i = 0; i < 8; i++)
-               ib[i] = i;
-
-       if (user_va) {
-               ib_offset = (uintptr_t)ib;
-       } else {
-               glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
-               glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, vbo);
-       }
-
-       glEnableClientState(GL_VERTEX_ARRAY);
-       glVertexPointer(2, GL_FLOAT, 0, user_va ? vb : NULL);
-
-       Program = piglit_build_simple_program(VertShaderText, FragShaderText);
-
-       glUseProgram(Program);
-
-       OffsetAttrib = glGetAttribLocation(Program, "yOffsetPerInstance");
-       glVertexAttrib1f(OffsetAttrib, 20);
-}
-
-enum piglit_result
-piglit_display(void)
-{
-       GLboolean pass = GL_TRUE;
-       float white[3] = {1.0, 1.0, 1.0};
-       float blue[3]  = {0.0, 1.0, 1.0};
-       float clear[3] = {0.0, 0.0, 0.0};
-       int i, j;
-
-       glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
-       glColor3fv(white);
-       /* Draw columns with each successive pair of the quads. */
-       for (i = 0; i < NUM_QUADS - 1; i++) {
-               glMatrixMode(GL_PROJECTION);
-               glPushMatrix();
-               glLoadIdentity();
-               glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
-               glTranslatef(i * 20, 0, 0);
-
-               glDrawElementsInstancedBaseVertex(GL_QUADS, 4, GL_UNSIGNED_INT,
-                                               (void *)(uintptr_t)ib_offset, 
2, i * 4);
-
-               glPopMatrix();
-       }
-
-       for (i = 0; i < NUM_QUADS - 1; i++) {
-               for (j = 0; j < NUM_QUADS; j++) {
-                       float *expected;
-
-                       int x = 15 + i * 20;
-                       int y = 15 + j * 20;
-
-                       if (j == i)
-                               expected = white;
-                       else if (j == i + 1)
-                               expected = blue;
-                       else
-                               expected = clear;
-                       pass = piglit_probe_pixel_rgb(x, y, expected) && pass;
-               }
-       }
-
-       piglit_present_results();
-
-       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
-}
diff --git a/tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c 
b/tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c
new file mode 100644
index 0000000..e8399a9
--- /dev/null
+++ b/tests/spec/arb_draw_elements_base_vertex/drawelements-instanced.c
@@ -0,0 +1,191 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Pierre-Eric Pelloux-Prayer <pell...@gmail.com>
+ */
+
+/** @file draw-elements-instanced-base-vertex.c
+ * (Heavily based on draw-elements-base-vertex.c)
+ * Tests ARB_draw_elements_instanced_base_vertex functionality by drawing a 
series of
+ * pairs of quads using different base vertices, using the same vertex and
+ * index buffers.
+ * Each pair of quads is drawn using 2 instances, and gl_InstanceID is used as 
a
+ * color modifier and an y offset.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 10;
+
+       config.window_width = 300;
+       config.window_height = 300;
+       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#define NUM_QUADS  10
+
+static const char *VertShaderText =
+       "#extension GL_ARB_draw_instanced : enable\n"
+       "attribute float yOffsetPerInstance; \n"
+       "void main() \n"
+       "{\n"
+       "       vec4 p = gl_Vertex;\n"
+       "       p.y += yOffsetPerInstance * float(gl_InstanceIDARB);\n"
+       "       gl_Position = gl_ModelViewProjectionMatrix * p; \n"
+       "       gl_FrontColor = vec4(1.0-float(gl_InstanceIDARB), 1.0, 1.0, 
1.0); \n"
+       "}\n";
+
+static const char *FragShaderText =
+       "void main() \n"
+       "{ \n"
+       "       gl_FragColor = gl_Color; \n"
+       "}\n";
+
+static GLuint Program;
+
+static uintptr_t ib_offset;
+
+void
+piglit_init(int argc, char **argv)
+{
+       GLfloat *vb;
+       GLuint *ib;
+       GLuint vbo;
+       GLint OffsetAttrib;
+       GLboolean user_va = GL_FALSE;
+       int i;
+
+       for (i = 1; i < argc; i++) {
+               if (!strcmp(argv[i], "user_varrays")) {
+                       user_va = GL_TRUE;
+                       puts("Testing user vertex arrays.");
+               }
+       }
+
+       piglit_require_GLSL();
+       if (!user_va)
+               piglit_require_extension("GL_ARB_vertex_buffer_object");
+       piglit_require_extension("GL_ARB_draw_instanced");
+       piglit_require_extension("GL_ARB_draw_elements_base_vertex");
+
+       glMatrixMode(GL_MODELVIEW);
+       glPushMatrix();
+       glLoadIdentity();
+
+       if (!user_va) {
+               glGenBuffersARB(1, &vbo);
+               glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
+               glBufferDataARB(GL_ARRAY_BUFFER_ARB,
+                               NUM_QUADS * 8 * sizeof(GLfloat) +
+                               2 * 4 * sizeof(GLuint),
+                               NULL, GL_DYNAMIC_DRAW);
+               vb = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+       } else {
+               vb = malloc(NUM_QUADS * 8 * sizeof(GLfloat) +
+                           2 * 4 * sizeof(GLuint));
+       }
+
+       for (i = 0; i < NUM_QUADS; i++) {
+               float x1 = 10;
+               float y1 = 10 + i * 20;
+               float x2 = 20;
+               float y2 = 20 + i * 20;
+
+               vb[i * 8 + 0] = x1; vb[i * 8 + 1] = y1;
+               vb[i * 8 + 2] = x2; vb[i * 8 + 3] = y1;
+               vb[i * 8 + 4] = x2; vb[i * 8 + 5] = y2;
+               vb[i * 8 + 6] = x1; vb[i * 8 + 7] = y2;
+       }
+       ib_offset = NUM_QUADS * 8 * sizeof(GLfloat);
+       ib = (GLuint *)((char *)vb + ib_offset);
+       for (i = 0; i < 8; i++)
+               ib[i] = i;
+
+       if (user_va) {
+               ib_offset = (uintptr_t)ib;
+       } else {
+               glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+               glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, vbo);
+       }
+
+       glEnableClientState(GL_VERTEX_ARRAY);
+       glVertexPointer(2, GL_FLOAT, 0, user_va ? vb : NULL);
+
+       Program = piglit_build_simple_program(VertShaderText, FragShaderText);
+
+       glUseProgram(Program);
+
+       OffsetAttrib = glGetAttribLocation(Program, "yOffsetPerInstance");
+       glVertexAttrib1f(OffsetAttrib, 20);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       GLboolean pass = GL_TRUE;
+       float white[3] = {1.0, 1.0, 1.0};
+       float blue[3]  = {0.0, 1.0, 1.0};
+       float clear[3] = {0.0, 0.0, 0.0};
+       int i, j;
+
+       glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+       glColor3fv(white);
+       /* Draw columns with each successive pair of the quads. */
+       for (i = 0; i < NUM_QUADS - 1; i++) {
+               glMatrixMode(GL_PROJECTION);
+               glPushMatrix();
+               glLoadIdentity();
+               glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
+               glTranslatef(i * 20, 0, 0);
+
+               glDrawElementsInstancedBaseVertex(GL_QUADS, 4, GL_UNSIGNED_INT,
+                                               (void *)(uintptr_t)ib_offset, 
2, i * 4);
+
+               glPopMatrix();
+       }
+
+       for (i = 0; i < NUM_QUADS - 1; i++) {
+               for (j = 0; j < NUM_QUADS; j++) {
+                       float *expected;
+
+                       int x = 15 + i * 20;
+                       int y = 15 + j * 20;
+
+                       if (j == i)
+                               expected = white;
+                       else if (j == i + 1)
+                               expected = blue;
+                       else
+                               expected = clear;
+                       pass = piglit_probe_pixel_rgb(x, y, expected) && pass;
+               }
+       }
+
+       piglit_present_results();
+
+       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
-- 
1.7.10.4

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