On Fri, 2019-02-01 at 19:55 +0200, Andres Gomez wrote:
> New tests for component aliasing with duplicated inputs which match
> the same output variable in the previous stage.
>
> From Section 4.4.1 (Input Layout Qualifiers) of the GLSL 4.60 spec:
>
> " Location aliasing is causing two variables
New tests for component aliasing with duplicated inputs which match
the same output variable in the previous stage.
From Section 4.4.1 (Input Layout Qualifiers) of the GLSL 4.60 spec:
" Location aliasing is causing two variables or block members to
have the same location number. Component a