Ian Romanick writes:
> There is some debate about whether the {RED,RG,RGB,RGBA}_SNORM formats
> should be allowed or not. The spec seems to indicate that they are
> valid, but implementation other than Mesa actually allows them. There
^ missing "no"?
Assuming this code is the same
From: Ian Romanick
This test passes on NVIDIA's closed-source driver (version 304.64 on
GTX 260). This driver supports GL_ARB_texture_multisample, but it
does not support GL_ARB_internalformat_query2.
This test fails on AMD's closed-source driver (Catalyst 12.6 on HD
3650). It appears that non