Re: [Piglit] [PATCH 1/6] framework: fix wflinfo issues in opengl module

2017-10-24 Thread Dylan Baker
Quoting Brian Paul (2017-10-23 10:10:21) > On Wed, Oct 18, 2017 at 6:28 PM, Dylan Baker wrote: > > Quoting Brian Paul (2017-10-12 21:23:05) > > 1. If the PIGLIT_PLATFORM string is 'mixed_glx_egl' we need to convert > > it to 'glx' so that wflinfo understands it. > > > > 2. Loo

Re: [Piglit] [PATCH 1/6] framework: fix wflinfo issues in opengl module

2017-10-23 Thread Brian Paul
On Wed, Oct 18, 2017 at 6:28 PM, Dylan Baker wrote: > Quoting Brian Paul (2017-10-12 21:23:05) > > 1. If the PIGLIT_PLATFORM string is 'mixed_glx_egl' we need to convert > > it to 'glx' so that wflinfo understands it. > > > > 2. Look in the piglit bin/ directory for the wflinfo.exe program. > > W

Re: [Piglit] [PATCH 1/6] framework: fix wflinfo issues in opengl module

2017-10-18 Thread Dylan Baker
Quoting Brian Paul (2017-10-12 21:23:05) > 1. If the PIGLIT_PLATFORM string is 'mixed_glx_egl' we need to convert > it to 'glx' so that wflinfo understands it. > > 2. Look in the piglit bin/ directory for the wflinfo.exe program. > When we build piglit, we copy wflinfo.exe into the bin/ directory

[Piglit] [PATCH 1/6] framework: fix wflinfo issues in opengl module

2017-10-12 Thread Brian Paul
1. If the PIGLIT_PLATFORM string is 'mixed_glx_egl' we need to convert it to 'glx' so that wflinfo understands it. 2. Look in the piglit bin/ directory for the wflinfo.exe program. When we build piglit, we copy wflinfo.exe into the bin/ directory for packaging to avoid having to install waffle on