On Mon, 2016-10-24 at 11:15 +1100, Timothy Arceri wrote:
> On Sat, 2016-10-22 at 23:42 +0300, Andres Gomez wrote:
> > Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 1.50 spec
> > says:
> >
> > "All geometry shader output layout declarations in a program must
> > declare the
> > sa
On Sat, 2016-10-22 at 23:42 +0300, Andres Gomez wrote:
> Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 1.50 spec
> says:
>
> "All geometry shader output layout declarations in a program must
> declare the
> same layout and same value for max_vertices."
>
> Signed-off-by: Andres
Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 1.50 spec says:
"All geometry shader output layout declarations in a program must declare
the
same layout and same value for max_vertices."
Signed-off-by: Andres Gomez
---
...ut-declaration-consistent-with-prev-layout.geom | 37 ++