On 27/01/18 02:00, srol...@vmware.com wrote:
> From: Roland Scheidegger
>
> I believe querying that information for GL_TEXTURE_BUFFFER via internal format
> query should return the correct values, but it's definitely impossible if just
> ARB_texture_buffer_object is supported but not GL 3.1. Hen
From: Roland Scheidegger
I believe querying that information for GL_TEXTURE_BUFFFER via internal format
query should return the correct values, but it's definitely impossible if just
ARB_texture_buffer_object is supported but not GL 3.1. Hence just pretend it
succeeded in this case. (Also see the