Jordan Justen jordan.l.jus...@intel.com writes:
The motivation for this is that (as noted by curro)
ARB_shader_image_load_store doesn't support images with an internal
format of GL_RGBA.
See 'Table X.2' in
https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt
Therefore, in
The motivation for this is that (as noted by curro)
ARB_shader_image_load_store doesn't support images with an internal
format of GL_RGBA.
See 'Table X.2' in
https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt
Therefore, in order to use image load/store in shader runner tests,