Re: [Piglit] [PATCH 3/3] cs: Use GL_RGBA8 for image_load_store internal format

2015-05-26 Thread Francisco Jerez
Jordan Justen jordan.l.jus...@intel.com writes: The motivation for this is that (as noted by curro) ARB_shader_image_load_store doesn't support images with an internal format of GL_RGBA. See 'Table X.2' in https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt Therefore, in

[Piglit] [PATCH 3/3] cs: Use GL_RGBA8 for image_load_store internal format

2015-05-25 Thread Jordan Justen
The motivation for this is that (as noted by curro) ARB_shader_image_load_store doesn't support images with an internal format of GL_RGBA. See 'Table X.2' in https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt Therefore, in order to use image load/store in shader runner tests,