Re: [Piglit] [PATCH 4/4] ARB_viewport_array: Test validity of bounds for viewport, depthRange, scissor

2013-11-07 Thread Brian Paul
Minor formatting nits at the end. On 11/01/2013 04:51 PM, Jon Ashburn wrote: Tests for the validity of Viewport bounds, Depth Range bounds and Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1). Bounds refer to the bounding rectangle or range (eg x, y, width, height). Tested

[Piglit] [PATCH 4/4] ARB_viewport_array: Test validity of bounds for viewport, depthRange, scissor

2013-11-01 Thread Jon Ashburn
Tests for the validity of Viewport bounds, Depth Range bounds and Scissor Box bounds with viewport arrays (0 to GL_MAX_VIEWPORTS-1). Bounds refer to the bounding rectangle or range (eg x, y, width, height). Tested with Nvidia Quadro 600. All tests pass except Scissor Box with a negative