Tests GL_ARB_texture_view rendering with various layers and levels.
Creates texture maps with different solid colors for each level or layer,
reads the framebuffer to ensure the rendered color is correct.
Tested on Nvidia Quadro 600, all subtests pass.
Signed-off-by: Jon Ashburn
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tests/a
Another quick review. Minor things below.
On 10/24/2013 03:49 PM, Jon Ashburn wrote:
Tests GL_ARB_texture_view rendering with various layers and levels.
Creates texture maps with different solid colors for each level or layer,
reads the framebuffer to ensure the rendered color is correct.
Tests GL_ARB_texture_view rendering with various layers and levels.
Creates texture maps with different solid colors for each level or layer,
reads the framebuffer to ensure the rendered color is correct.
Tested on Nvidia Quadro 600, all subtests pass.
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tests/all.tests