Re: [Piglit] [PATCH V2 2/6] ARB_sample_shading: Add test to verify the functionality of gl_NumSamples

2013-11-04 Thread Chris Forbes
Ah, that's an interesting consideration. I don't think it's a factor for builtin-gl-sample-id though, if you follow Paul's suggestion to use a multisample texture instead of a blit resolve. On Tue, Nov 5, 2013 at 10:06 AM, Anuj Phogat wrote: > > > > On Sat, Oct 26, 2013 at 11:37 AM, Chris Forbes

Re: [Piglit] [PATCH V2 2/6] ARB_sample_shading: Add test to verify the functionality of gl_NumSamples

2013-11-04 Thread Anuj Phogat
On Sat, Oct 26, 2013 at 11:37 AM, Chris Forbes wrote: > On Sat, Oct 26, 2013 at 12:49 PM, Anuj Phogat > wrote: > > V2: Get rid of redundant projection matrix. > > Signed-off-by: Anuj Phogat > > --- > > tests/all.tests| 6 + > > .../arb_sample_shading/execu

Re: [Piglit] [PATCH V2 2/6] ARB_sample_shading: Add test to verify the functionality of gl_NumSamples

2013-10-29 Thread Paul Berry
On 25 October 2013 16:49, Anuj Phogat wrote: > V2: Get rid of redundant projection matrix. > Signed-off-by: Anuj Phogat > --- > tests/all.tests| 6 + > .../arb_sample_shading/execution/CMakeLists.gl.txt | 1 + > .../execution/builtin-gl-num-samples.cpp

Re: [Piglit] [PATCH V2 2/6] ARB_sample_shading: Add test to verify the functionality of gl_NumSamples

2013-10-26 Thread Chris Forbes
On Sat, Oct 26, 2013 at 12:49 PM, Anuj Phogat wrote: > V2: Get rid of redundant projection matrix. > Signed-off-by: Anuj Phogat > --- > tests/all.tests| 6 + > .../arb_sample_shading/execution/CMakeLists.gl.txt | 1 + > .../execution/builtin-gl-num-samples

[Piglit] [PATCH V2 2/6] ARB_sample_shading: Add test to verify the functionality of gl_NumSamples

2013-10-25 Thread Anuj Phogat
V2: Get rid of redundant projection matrix. Signed-off-by: Anuj Phogat --- tests/all.tests| 6 + .../arb_sample_shading/execution/CMakeLists.gl.txt | 1 + .../execution/builtin-gl-num-samples.cpp | 220 + 3 files changed, 227 i