Re: [Piglit] [Review Request (master branch)] textureGather: correct expected result for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1

2017-08-03 Thread Brian Paul
Reviewed-by: Brian Paul I'll push this by tomorrow morning if there's no other comments. -Brian On 08/03/2017 05:04 AM, Neha Bhende wrote: Expected results were with respect to GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 4. This patch is fixing it for

Re: [Piglit] [Review Request (master branch)] textureGather: correct expected result for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1

2017-08-03 Thread Neha Bhende
e Cc: piglit@lists.freedesktop.org Subject: Re: [Piglit] [Review Request (master branch)] textureGather: correct expected result for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1 The GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB is in reference to the number of components the texture being gathered may have

Re: [Piglit] [Review Request (master branch)] textureGather: correct expected result for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1

2017-08-03 Thread Ilia Mirkin
The GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB is in reference to the number of components the texture being gathered may have (with always the red component being gathered, at least with ARB_texture_gather): MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB determines what formats are

[Piglit] [Review Request (master branch)] textureGather: correct expected result for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 1

2017-08-03 Thread Neha Bhende
Expected results were with respect to GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 4. This patch is fixing it for GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB =1 as well. --- tests/texturing/shaders/textureGather.c | 50 - 1 file changed, 31 insertions(+), 19