v2:
   - tests also multiple geometry shader invocations outputting
     into same buffer(s)
   - checks also the primitive write counter
   - fixed indentation: spaces -> tabs (Ian)
   - require core/compatibility version 3.2 instead of
     ARB_geometry_shader4 which is not going to be supported by
     mesa (Ian)
   - drop _EXT, use core names instead (Ian)
   - now using piglit_build_simple_program_multiple_shaders()

Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com>
---
 tests/all.tests                                    |   3 +
 .../spec/arb_transform_feedback3/CMakeLists.gl.txt |   1 +
 .../ext_interleaved_two_bufs.c                     | 295 +++++++++++++++++++++
 3 files changed, 299 insertions(+)
 create mode 100644 
tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c

diff --git a/tests/all.tests b/tests/all.tests
index 73343f6..5d992bb 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -2308,6 +2308,9 @@ 
arb_transform_feedback3['arb_transform_feedback3-ext_interleaved_single_stream_m
 
arb_transform_feedback3['arb_transform_feedback3-ext_interleaved_single_stream_many_buffers_gs']
 = 
PlainExecTest(['arb_transform_feedback3-ext_interleaved_single_stream_many_buffers',
 '-auto', 'gs'])
 
arb_transform_feedback3['arb_transform_feedback3-ext_interleaved_single_gs_many_streams']
 = 
PlainExecTest(['arb_transform_feedback3-ext_interleaved_single_gs_many_streams',
 '-auto'])
 
+for param in ['vs', 'gs', 'gs_max']:
+    
arb_transform_feedback3['arb_transform_feedback3-ext_interleaved_two_bufs_vs'] 
= PlainExecTest(['arb_transform_feedback3-ext_interleaved_two_bufs', '-auto', 
param])
+
 arb_uniform_buffer_object = Group()
 spec['ARB_uniform_buffer_object'] = arb_uniform_buffer_object
 import_glsl_parser_tests(spec['ARB_uniform_buffer_object'],
diff --git a/tests/spec/arb_transform_feedback3/CMakeLists.gl.txt 
b/tests/spec/arb_transform_feedback3/CMakeLists.gl.txt
index 3bcdeb0..774c5f6 100644
--- a/tests/spec/arb_transform_feedback3/CMakeLists.gl.txt
+++ b/tests/spec/arb_transform_feedback3/CMakeLists.gl.txt
@@ -10,5 +10,6 @@ link_libraries (
 
 piglit_add_executable 
(arb_transform_feedback3-ext_interleaved_single_stream_many_buffers 
ext_interleaved_single_stream_many_buffers.c)
 piglit_add_executable 
(arb_transform_feedback3-ext_interleaved_single_gs_many_streams 
ext_interleaved_single_gs_many_streams.c)
+piglit_add_executable (arb_transform_feedback3-ext_interleaved_two_bufs 
ext_interleaved_two_bufs.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c 
b/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c
new file mode 100644
index 0000000..49e819b
--- /dev/null
+++ b/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c
@@ -0,0 +1,295 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "piglit-util-gl-common.h"
+#include "xfb3_common.h"
+
+/**
+ * @file ext_interleaved_two_bufs.c 
+ *
+ * Record two interleaved sets of attributes, one holding two attributes and 
the
+ * other holding three, into two separate buffers. The test can be executed in
+ * three different ways: recording vertex shader, recording single geometry
+ * shader invocation or recording maximum amount of geometry shader invocations
+ * per pipeline stage.
+ *
+ * Recording both vertex shader and geometry shader outputs in parallel is not
+ * supported by the extension, the spec:
+ *
+ * "When a geometry shader is active (see section 2.12), transform feedback
+ *  records the values of the selected geometry shader output variables from 
the
+ *  emitted vertices. Otherwise, the values of the selected vertex shader 
output
+ *  variables are recorded."
+ * 
+ * This test uses the "EXT"-style GLSL transform feedback.
+ */
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 32;
+       config.supports_gl_core_version = 32;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char vs_two_sets_text[] =
+       "#version 150\n"
+       "out float x1_out;\n"
+       "out vec2 x2_out;\n"
+       "out vec3 x3_out;\n"
+       "out float y1_out;\n"
+       "out vec4 y2_out;\n"
+       "void main() {\n"
+       "  gl_Position = vec4(0.0);\n"
+       "  x1_out = 1.0;\n"
+       "  x2_out = vec2(2.0, 3.0);\n"
+       "  x3_out = vec3(4.0, 5.0, 6.0);\n"
+       "  y1_out = 7.0;\n"
+       "  y2_out = vec4(8.0, 9.0, 10.0, 11.0);\n"
+       "}";
+
+static const char gs_text_two_sets_tmpl[] =
+       "#version 150\n"
+       "#extension GL_ARB_gpu_shader5 : enable\n"
+       "#define INVOCATION_MAX_N %u\n"
+       "layout(points, invocations = INVOCATION_MAX_N) in;\n"
+       "layout(points, max_vertices = 1) out;\n"
+       "out float x1_out;\n"
+       "out vec2 x2_out;\n"
+       "out vec3 x3_out;\n"
+       "out float y1_out;\n"
+       "out vec4 y2_out;\n"
+       "void main() {\n"
+       "  gl_Position = gl_in[0].gl_Position;\n"
+       "  x1_out = 1.0 + gl_InvocationID;\n"
+       "  x2_out = vec2(2.0 + gl_InvocationID, 3.0 + gl_InvocationID);\n"
+       "  x3_out = vec3(4.0 + gl_InvocationID, 5.0 + gl_InvocationID,\n"
+       "                6.0 + gl_InvocationID);\n"
+       "  y1_out = 7.0 + gl_InvocationID;\n"
+       "  y2_out = vec4(8.0 + gl_InvocationID, 9.0 + gl_InvocationID,\n"
+       "                10.0 + gl_InvocationID, 11.0 + gl_InvocationID);\n"
+       "  EmitVertex();\n"
+       "  EndPrimitive();\n"
+       "}";
+
+#define BUF_1_FLOAT_N 6
+#define BUF_2_FLOAT_N 5
+
+/**
+ * The spec for ARB_transform_feedback3 says:
+ *
+ * If a string in <varyings> is "gl_NextBuffer", it does not identify a
+ * varying variable, but instead serves as a buffer separator value to 
+ * direct subsequent varyings at the next transform feedback binding point.
+ */
+static const char *varyings[] = {
+       "x1_out", "x2_out", "x3_out", "gl_NextBuffer",
+       "y1_out", "y2_out"
+};
+
+static void
+print_usage_and_exit(const char *prog_name)
+{
+       printf("Usage: %s <subtest>\n"
+              "  where <subtest> is one of the following:\n"
+              "    vs (vertex shader only)\n"
+              "    gs (with geometry shader invoked once per stage)\n"
+              "    gs_max (with geometry shader invoked max times per "
+              "stage)\n", prog_name);
+       piglit_report_result(PIGLIT_FAIL);
+}
+
+static void
+build_and_use_program(unsigned gs_invocation_n)
+{
+       GLuint prog;
+
+       if (gs_invocation_n == 0) {
+               prog = piglit_build_simple_program_multiple_shaders(
+                               GL_VERTEX_SHADER, vs_two_sets_text, 0);
+       } else {
+               char *gs_text;
+
+               asprintf(&gs_text, gs_text_two_sets_tmpl, gs_invocation_n);
+               prog = piglit_build_simple_program_multiple_shaders(
+                               GL_VERTEX_SHADER, vs_pass_thru_text,
+                               GL_GEOMETRY_SHADER, gs_text, 0);
+               free(gs_text);
+       }
+
+       /**
+        * In the EXT-style the recorded varyings need to be set before linking.
+        *
+        * Also it should be noticed that when mixed mode is used, i.e., where
+        * one records multiple attributes per buffer but also uses separate
+        * buffers, the mode must be set to interleaved.
+        */
+       glTransformFeedbackVaryings(prog, ARRAY_SIZE(varyings), varyings,
+                               GL_INTERLEAVED_ATTRIBS);
+
+       glLinkProgram(prog);
+       if (!piglit_link_check_status(prog))
+               piglit_report_result(PIGLIT_FAIL);
+       if (!piglit_check_gl_error(GL_NO_ERROR))
+               piglit_report_result(PIGLIT_FAIL);
+
+       glUseProgram(prog);
+}
+
+static void
+probe_buffers(const GLuint *xfb, const GLuint *queries, unsigned invocation_n)
+{
+       int pass;
+       unsigned i;
+       GLuint query_result;
+       float *first;
+       float *second;
+
+       glGetQueryObjectuiv(queries[0], GL_QUERY_RESULT, &query_result);
+       if (query_result != invocation_n) {
+               printf("Expected %u primitives written, got %u\n",
+                       invocation_n, query_result);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       glGetQueryObjectuiv(queries[1], GL_QUERY_RESULT, &query_result);
+       if (query_result != invocation_n) {
+               printf("Expected %u primitives generated, got %u\n",
+                       invocation_n, query_result);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       first = malloc(invocation_n * BUF_1_FLOAT_N * sizeof(float));
+       second = malloc(invocation_n * BUF_2_FLOAT_N * sizeof(float));
+
+       for (i = 0; i < invocation_n; ++i) {
+               first[i * BUF_1_FLOAT_N + 0] = i + 1.0; /* x1 */
+               first[i * BUF_1_FLOAT_N + 1] = i + 2.0; /* x2[0] */
+               first[i * BUF_1_FLOAT_N + 2] = i + 3.0; /* x2[1] */
+               first[i * BUF_1_FLOAT_N + 3] = i + 4.0; /* x3[0] */
+               first[i * BUF_1_FLOAT_N + 4] = i + 5.0; /* x3[1] */
+               first[i * BUF_1_FLOAT_N + 5] = i + 6.0; /* x3[2] */
+
+               second[i * BUF_2_FLOAT_N + 0] = i +  7.0; /* y1 */
+               second[i * BUF_2_FLOAT_N + 1] = i +  8.0; /* y2[0] */
+               second[i * BUF_2_FLOAT_N + 2] = i +  9.0; /* y2[1] */
+               second[i * BUF_2_FLOAT_N + 3] = i + 10.0; /* y2[2] */
+               second[i * BUF_2_FLOAT_N + 4] = i + 11.0; /* y2u3] */
+       }
+
+       pass = piglit_probe_buffer(xfb[0], GL_TRANSFORM_FEEDBACK_BUFFER,
+                       "first", 1, ARRAY_SIZE(first), first);
+       pass = piglit_probe_buffer(xfb[1], GL_TRANSFORM_FEEDBACK_BUFFER,
+                       "second", 1, ARRAY_SIZE(second), second) &&
+                       pass;
+
+       free(first);
+       free(second);
+
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+static unsigned
+parse_args(int argc, char **argv)
+{
+       GLint gs_invocation_n;
+
+       if (argc != 2)
+               print_usage_and_exit(argv[0]);
+       if (strcmp(argv[1], "vs") == 0)
+               gs_invocation_n = 0;
+       else if (strcmp(argv[1], "gs") == 0)
+               gs_invocation_n = 1;
+       else if (strcmp(argv[1], "gs_max") == 0) {
+               glGetIntegerv(GL_MAX_GEOMETRY_SHADER_INVOCATIONS,
+                       &gs_invocation_n);
+               if (gs_invocation_n <= 0) {
+                       printf("Maximum amount of geometry shader invocations "
+                              "needs to be positive (%u).\n", gs_invocation_n);
+                       piglit_report_result(PIGLIT_FAIL);
+               }
+       } else
+               print_usage_and_exit(argv[0]);
+
+       return gs_invocation_n;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       unsigned gs_invocation_n;
+       GLuint queries[2];
+       GLuint xfb[2];
+       GLuint vao;
+
+       piglit_require_GLSL_version(150);
+       piglit_require_extension("GL_ARB_transform_feedback3");
+       piglit_require_extension("GL_ARB_gpu_shader5");
+
+       gs_invocation_n = parse_args(argc, argv);
+
+       build_and_use_program(gs_invocation_n);
+
+       /* Set up the transform feedback buffers. */
+       glGenBuffers(2, xfb);
+       glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb[0]);
+       glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
+               gs_invocation_n * BUF_1_FLOAT_N * sizeof(float), NULL,
+               GL_STREAM_READ);
+       glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 1, xfb[1]);
+       glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
+               gs_invocation_n * BUF_2_FLOAT_N * sizeof(float), NULL,
+               GL_STREAM_READ);
+
+       /* Test only records using transform feedback. */
+       glEnable(GL_RASTERIZER_DISCARD);
+
+       if (!piglit_check_gl_error(GL_NO_ERROR))
+               piglit_report_result(PIGLIT_FAIL);
+
+       glGenQueries(2, queries);
+       glBeginQuery(GL_PRIMITIVES_GENERATED, queries[0]);
+       glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, queries[1]);
+
+       /* Test is run under desktop OpenGL 3.2 -> use of VAOs is required */
+       glGenVertexArrays(1, &vao);
+       glBindVertexArray(vao);
+
+       /* Draw and record */
+       glBeginTransformFeedback(GL_POINTS);
+       glDrawArrays(GL_POINTS, 0, 1);
+       glEndQuery(GL_PRIMITIVES_GENERATED);
+       glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
+       glEndTransformFeedback();
+
+       if (!piglit_check_gl_error(GL_NO_ERROR))
+               piglit_report_result(PIGLIT_FAIL);
+
+       probe_buffers(xfb, queries, gs_invocation_n ? gs_invocation_n : 1);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       /* Should never be reached */
+       return PIGLIT_FAIL;
+}
-- 
1.8.3.1

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