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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit ec3779988cadcc54bdbcfd4e64099b82c1f6b81a
Author: SmileTheory <smilethe...@gmail.com>
Date:   Sun Sep 11 16:08:18 2016 -0700

    OpenGL2: Fix reversed VectorCopy4() usage.
---
 code/renderergl2/tr_surface.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/code/renderergl2/tr_surface.c b/code/renderergl2/tr_surface.c
index c19410c..063f4b1 100644
--- a/code/renderergl2/tr_surface.c
+++ b/code/renderergl2/tr_surface.c
@@ -1125,14 +1125,14 @@ static void RB_SurfaceGrid( srfBspSurface_t *srf ) {
 
                                if ( tess.shader->vertexAttribs & ATTR_NORMAL )
                                {
-                                       VectorCopy4(normal, dv->normal);
+                                       VectorCopy4(dv->normal, normal);
                                        normal += 4;
                                }
 
 #ifdef USE_VERT_TANGENT_SPACE
                                if ( tess.shader->vertexAttribs & ATTR_TANGENT )
                                {
-                                       VectorCopy4(tangent, dv->tangent);
+                                       VectorCopy4(dv->tangent, tangent);
                                        tangent += 4;
                                }
 #endif

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