Hi,

I went to - Blender User Preferences - System - Selection and I switched
the  "Automatic" - option to "OpenGL Occlusion Queries" and it works fine
for me. I have tried with the official build Blender 2.79 and the latest
build from November 29.

Really thanks for your skills, it was quiet annoying to work with this
problem

Have a nice day, Chris
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