Ok, here's my work transcript from yesterday. It looks like we still
need to sort out the Mono/OpenNI.dll building and installing. But this
is some of what I did and the errors I was trying to fix in
primesense-nite-nonfree:
added mono-gmcs and libmono-winforms2.0-cil as depends since the
On 11-05-30 at 12:22pm, Hans-Christoph Steiner wrote:
third attempt failed at missing libopenni-dev
-
g++ -g -O2 -malign-double -O3 -fno-tree-pre -fno-strict-aliasing
-DNDEBUG -msse3 -mssse3 -I../Players -I/usr/include/nite
-I/usr/include/ni
On May 30, 2011, at 12:45 PM, Jonas Smedegaard wrote:
On 11-05-30 at 12:22pm, Hans-Christoph Steiner wrote:
third attempt failed at missing libopenni-dev
-
g++ -g -O2 -malign-double -O3 -fno-tree-pre -fno-strict-aliasing
-DNDEBUG -msse3 -mssse3
On 30/05/11 18:53, Hans-Christoph Steiner wrote:
Yeah, the upstream source is a mess for all this, there are mostly no
[...]
So, on that note, the optimization flags are in the upstream build system.
It's on my TODO list to contact upstream and ask the rationale behind
the current build system.
On May 30, 2011, at 2:01 PM, Cosimo Alfarano wrote:
On 30/05/11 18:53, Hans-Christoph Steiner wrote:
Yeah, the upstream source is a mess for all this, there are mostly no
[...]
So, on that note, the optimization flags are in the upstream build
system.
It's on my TODO list to contact