Update of /cvsroot/playerstage/code/stage/libstage
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20563/libstage
Modified Files:
Tag: opengl
model_laser.cc stest.cc world.cc
Log Message:
working on ztest for raytracing
Index: stest.cc
Update of /cvsroot/playerstage/code/stage/libstage
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20596
Modified Files:
Tag: opengl
blockgrid.cc model.cc stage.hh world.cc worldgtk.cc
Log Message:
added nested grid to elimate large memory requirements. raytracing still uses
Update of /cvsroot/playerstage/code/stage/libstage
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv23845
Modified Files:
Tag: opengl
blockgrid.cc stage.hh stest.cc
Log Message:
added trash stack support in blockgrid - eliminates mallocs in the steady state
- nice speedup. ray
Update of /cvsroot/playerstage/code/stage/libstage
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13048
Modified Files:
Tag: opengl
Makefile.manual block.cc model.cc stage.c stage.hh world.cc
worldgtk.cc
Added Files:
Tag: opengl
blockgrid.cc
Removed Fi
Update of /cvsroot/playerstage/code/stage/worlds
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20563/worlds
Modified Files:
Tag: opengl
test.world
Log Message:
working on ztest for raytracing
Index: test.world